The assassin is a new dark troop with medium low health and medium high damage
Health: medium-low (more than a wizard, less than a balloon)
DPS: medium high (about the same of the wizard)
Speed: high
Attack Type: Ranged-throws knife like projectile at air and ground targets
Air and Ground troop
Favorite Target: All
What likes to target it: Wizard Towers-x2 they can sense were the assassin is
Special Abilities
#1: The assassin uses his skills to avoid traps He can set off any traps or the hidden tesla but he will not take damage, but if another troop blows his cover by setting off a trap the assassin will be caught in the cross fire and take damage. upgrading the assassin will allow him to take less damage from the traps and allows him to set off more traps before becoming completely open to attack. The assassin will have a vague shimmering look while he is still able to avoid traps, he will become solid when he can take damage from traps.
#2: The assassin begins his attack in the air. He will continue to attack in the air until he is hit by an AD and he will fall to earth an continue to attack. The archer tower CAN NOT attack the assassin in the air, but the wizard CAN for x2 damage.
Attack Strats:
AaGoWiWi: Use the assassin to take out perimeter defenses and then deploy the golems to take out the inner defenses as the wizards and witches take out the other buildings. Also use the assassin as a clean up troop in place of Wizards or Witches
AsBarch: Use the assassin to take out the perimeter buildings to help the Barch troops to attack the base without threats from splash damage
DragonAs: Mass dragons followed by the assassins AD's will target dragons leaving the assassins to attack freely
Defense Strats:
Players should move AD's to the outer limits of the base to force the assassin to the ground where archer towers and cannons can target it.
Players should also move wizard towers to inner limits to make take care of any assassins that get through the perimeter of the base.
Both of the defensive strats leave the base open to other forms of attacks, air based attacks and 50% barch


