Yes,definetly I agree 100% with the thread.this should be there.
i like the overall idea but I disagree on certain things.so some change's should be made..
I'm okay if this is added but don't care even if its not.
No, I dont suppourt the whole idea of badge.
OK, had you read my fist post 9I think you were too busy plotting your retort to pay attention) you would have noted I did not want to say whether or not I agreed with SC's policy because it is a stupid argument. The reason I gave was because what I think of it is not important. All that is important is that they think so.
You though have been slow on the uptake so you have spent your afternoon arguing with Gilligan and Skipper over something that the professor actually decided.
If everything angers you then you will spend your entire life being angry.
If everything pains you then you will spend your entire life in pain.
I like it. Medals if you like. Sounds a bit complex data wise. How about clan leaders can give access to clan decoration crystal gold silver and bronze. If you hop it lasts a week before reverting back to elixer. Let clans decide how to reward them.
I could say the same to u but actually not bad ur idea. clan leader or even a clan which is made up of freinds.what if the members just decide to give it to their friend's and don't want to give it to anyone. How can u say that they wont be partial to the outsider.clan members gives reward for ur contribution to the clan right? Even worse than I thought.lol
I meant no offence by the title, its a reference to a Mel Brooks movie. I think that's a sure fire way to get SC's attention.
What you are suggesting is a quick way to identify a players value to clan leaders. All the info is there. I think as the info is there we need to tie this in to better gameplay.
There is another post that is looking for an effective offensive stat. Trophies are not great for this due to other mechanics. What I would look for is something to differentiate players rather than Elder which is tricky due to the ability to kick.
As a refinement that hopefully ticks all the boxes. Having a clan award that shows your offensive capabilities would be useful. I also think town hall level is a factor, donations would be good to know.
So the symbol (badge) would have 3 shapes a square is no donations or less than 30. A circle is 30 or more and a star is more donations than requests. If it shows the town hall level in it, that's a good clue to the value of the donations.
The trick now is colour coding this for offensive capability. I feel clan war stars don't help enough as they can be easy or hard. So, max level army camps is one point; 25% complete research is one point; 50% complete research is one point; 75% complete research is one point; max level spell factory one point; max level clan castle is one point; 25% complete hero one point; 50% complete hero one point; 75% complete hero one point. 10 colours?
0 points = white
1 point = yellow
2 points = green
3 points = brown
4 points = blue
5 points = red
6 points = bronze
7 points = silver
8 points = gold
9 points = crystal
10 points=black
I would say for the symbol to be visible to the clan you need endorsed as a member by Elder or higher.
What do you think?
Last edited by Ninja352; April 21st, 2015 at 09:13 PM.
| Town Hall: 9 | Level: 103 | IGN: Oatmeal | Clan Tag: #Q2C9GC2 | War Log: 337wins/67losses |
| Clan Level: 12 |
| GG: 160M | EE: 177M | HH: 504K | FIN: 40.8K | War Stars: 722 |
Ur idea is a in clan lvl system.not bad its different.so if u leave a clan will ur lvl remain?
As for the most heroic attack I thought I had offered a solution that the thougher it was to get the most heroic attack the faster the badge will lvl up.