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Thread: List of troop A.I. Flaws

  1. #11
    Centennial Club
    Join Date
    Sep 2014
    Posts
    165
    we all know that archer queen is a ditz but to add to the list is giants and golems start to attack wall defense is destroyed behind wall by ranged units they will still attack wall till it is gone then go attack ANOTHER WALL TO GET TO ANOTHER DEFENSE

  2. #12
    Super Member
    Join Date
    Sep 2014
    Posts
    948
    I understand the queen's problem. Her range is so large that it's quite easy for unexpected events to occur.

    However, I continue to have massive problems with my bombers. I've taken advice from people on here, but it's still unpredictable what they'll do. Last week I had a group of them turn sideways inside the base and create an exit back to the outside which caused my Pekkas to go away from the core and exit back to the outside. Last night I released a group that blew up the 1st level junction, but then turned BACKWARDS and ran to blow up a single standing wall not connected to anything, where I initially dropped them.

    I get used error is the biggest cause of AI failures, but there's no way bombers should function like this. I've also had them run away from where I drop them to blow up the corners of EMPTY compartments. They'll also scatter in multiple directions and in some cases blow up 4 or more separate areas of the same wall, resulting in no walls broken and a lot of butchered troops.

  3. #13
    Junior Member
    Join Date
    Jun 2014
    Posts
    86
    Yes the wall breaker ai is so bad I gave up on them and will only use jump spells when doing a ground attack

  4. #14
    Senior Member
    Join Date
    Apr 2015
    Location
    Sitting on his dad's throne
    Posts
    285
    One thing not many people have noticed is how when valkyries destroy one of two adjacent buildings (when located in between both), they will relocate to another side, even if there's absolutely no benefit of the relocation...
    02/01/15: TH9 | Level 109 | GG: 910m | HH: 2.5m | BK: 16->17 AQ: 21->22 | 142/250 lava

  5. #15
    Banned
    Join Date
    Feb 2015
    Posts
    1,860
    There are a lot of flaws in a wide range of troops. People just don't tend to notice it much but the most recurring fails that happen are with the archer queen.

  6. #16
    Junior Member
    Join Date
    Jun 2014
    Posts
    86
    The Aq misfires, every so often she will have a pause in her firing rhythm, it's especially annoying when it happens when she's cloaked.

  7. #17
    Millennial Club lasmite's Avatar
    Join Date
    Jan 2014
    Posts
    1,049
    Quote Originally Posted by Gama321 View Post
    Sometimes I feel like I'm the only one who hasn't experienced any problems with my troops.
    lol, no. i'm with you here. my troops behave exactly like i expect them to, because i don't expect much from them!
    i learn the way they work, and try to not blame my failed raids on something as absurd as their AI.
    All your base are belong to us


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