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Thread: List of troop A.I. Flaws

  1. #1
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    List of troop A.I. Flaws

    I've been clashing for over a year and see stuff everyday that makes me say ♥♥♥?
    This is where I'll be documenting the troop a.i flaws for supercell to read and I incurage you to add your first hand experiences too.

  2. #2
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    Quote Originally Posted by CocoDaBobo View Post
    I've been clashing for over a year and see stuff everyday that makes me say ♥♥♥?
    This is where I'll be documenting the troop a.i flaws for supercell to read and I incurage you to add your first hand experiences too.
    Archer Queen AI is now ♥♥♥♥♥♥ed. I can not even tell you the countless amount of time she will attack a wall while being slaughtered by a tesla right beside here. It is infuriating to watch.

  3. #3
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    Barbking will attack a wall trying to get into an empty box but stops attacking the wall when he's one hit away from destroying it then walks off to attack something else.

  4. #4
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    Sometimes I feel like I'm the only one who hasn't experienced any problems with my troops.

  5. #5
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    Quote Originally Posted by CocoDaBobo View Post
    Barbking will attack a wall trying to get into an empty box but stops attacking the wall when he's one hit away from destroying it then walks off to attack something else.
    Chain of events that would lead to this
    -Closest building is behind the wall so bk goes towards that building
    -BK targets wall
    -Ranged unit destroys building

    -Once BK is targeting wall there is only a few things that will break his attack on that wall
    1. He breaks through the wall
    2. Another wall is broken
    3. A jump spell is dropped
    4. A tesla pops (I think)
    (Note that destroying the original target is not on this list)

    I'm not saying the AI is great but at least if you know what is happening it helps a bit.
    Last edited by webbie; April 17th, 2015 at 07:59 PM.



  6. #6
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    Attacking Aq will immediately run half way across a base to defend a troop that just got attacked by the cc or skeleton trap but when she gets attacked she will finish banging out a wall or resorce storage before she turns to attack them.

  7. #7
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    Extremly rarely the enemy clan castle will ignore a troop and refuse to be pulled. You must then sacrafice another troop to pull. This happens well inside the cc radius. Second troop used can be the same troop type again and I never had it fail twice.
    My advice is upgrade all troops if you love war..

  8. #8
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    Quote Originally Posted by webbie View Post
    Chain of events that would lead to this
    -Closest building is behind the wall so bk goes towards that building
    -BK targets wall
    -Ranged unit destroys building

    -Once BK is targeting wall there is only a few things that will break his attack on that wall
    1. He breaks through the wall
    2. Another wall is broken
    3. A jump spell is dropped
    4. A tesla pops (I think)
    (Note that destroying the original target is not on this list)

    I'm not saying the AI is great but at least if you know what is happening it helps a bit.
    Pretty much the only way to change that is to tie in the initial target when the troops attack a wall, but seeing as how most devices would lag when you drop 240 archers, making the ai more complicated may make it worse. But only the devs would know that.

    Also you missed the number one source of complaints, defending troops.

  9. #9
    Forum Superstar DaScavenger's Avatar
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    The Archer Queen is just a complete idiot, she has no idea what's going on.
    One moment she's behaving, next thing you know she's attacking her favourite target.
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  10. #10
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    Aq will attack a building but before its destroyed she will turn to another building next to the one she's attacking and attack it.

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