https://instagram.com/p/1dzWNJtnFu/ I was having problems attaching a pic vua phone for some reason. Link above is the picture of the base. I am a townhall 8 myself and every troop is about maxed out. My barb king is level 10 as well.
https://instagram.com/p/1dzWNJtnFu/ I was having problems attaching a pic vua phone for some reason. Link above is the picture of the base. I am a townhall 8 myself and every troop is about maxed out. My barb king is level 10 as well.
Last edited by jtava182; April 14th, 2015 at 09:54 PM.
With some respect given to the possible DGB spot in the upper part of the core, hog it.
If you like drags, I'd go 99 and come in from 10:00. As long as you pinch the edges (i.e. get the ATs down), the loons should path nicely to the core.
Not sure I'd try hoggin it.
Otherwise, a GoWiPe, or, especially, a GoWiVa, looks tasty here. 2 Golems would lock up the entire side from 10:00 and your wizzies will torch them. And it looks fairly easy to break into the core.
The only issue I see clean up. I love loons as clean up, but to be ideal here, you'd likely want your attack to come from 2:00, which gives you access to pick off a lot of backside defenses. Unfortunately, that means you'd likely have to pull the CC.
As such, up to you on how to clean up. Maybe use 1 Valk, 2 Wiz/1 arch in CC to help from that perspective, as well as any remaining wizards.
Last edited by Lunaticfringe; April 14th, 2015 at 10:16 PM.
Use gowipe and request Max pekka for cc. Dragons will get you two stars if you lucky.
See http://forum.supercell.net/showthrea...-GoWiVa%21-TH8
In my mind, the advantage of coming from 10:00 is that you won't agro the CC until you are in the core & the initial golem drops look really easy. Every single one of those defenses will be on the golems, allowing your wizzies to clean up. I'd drop them in front of the cannon and wiz tower, then send in WBs at the mortar. Also, the wizzies will just light up all that material, (hopefully) creating a really nice funnel.
It looks like it will be easy to distract the outer defenses with whatever is in the core and that's excellent for picking them off.
The two hardest parts will likely be simply breaking into the core and (hopefully) getting your WBs to behave the way you want them to, as well as clean-up. But, looking at this base, I think getting your WBs to do what you want is a rather simple to do. There aren't many things that make me smile more than watching a group of Raged Valks in the core, decimating everything (and you can bet he's got some teslas in there as well). It's pretty damn funny to me.
Clean-up? Yeah, that's the hard part. Loons? Wizzies? Whatever you feel most comfortable with in my mind. Just be sharp when the defenses are distracted and that makes it much easier
I disagree with the previous poster about getting lucky to get 2-star from a drag attack. I very much understand that a drag attack in AD666 is a risk, but that base is very doable & it doesn't look rife with loon pathing issues either. Yes, it clearly isn't a no-brainer, but that's not some massively hard one either...
Last edited by Lunaticfringe; April 14th, 2015 at 11:24 PM.