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I like this idea, but perhaps it could be abused and expoited. EX: Deploy a whole army of these knights. Every defense that targets the knight will take the same amount of damage it is inflicting on the knight. Inferno Towers could easily get destroyed too. This troop doesn't have a large DPS rating, but I'm thinking you want it to be a tank troop. This unit could potentially take away the gowipe strategy, considering this unit would have a lot of HP, and deal damage to everything shooting at it.
But the damage is devided to the defense it's being shot at by 25% at level one, and goes up 5% every level. This troop might be very well balanced.
Last edited by jaronhudson15; July 22nd, 2015 at 09:26 PM.
I like it![]()
Half-Time Nerd - Graphics Designer - Mobile/PC Gamer
Last edited by TheOneTheyCallSmasher; July 22nd, 2015 at 10:09 PM.
Credit to Sou for this sig!
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[QUOTE=TheOneTheyCallSmasher;5059486]Thanks for the feedback!!
I think you may have missed part of the stats section - the damage reflected is in fact exactly what you just mentioned, 25% and then up by 5% every level
Glad you likes the idea!!
Yeah this idea might be good enough to make it. Let's let more people decide if it's worthy or not.
Last edited by jaronhudson15; July 22nd, 2015 at 10:03 PM.
Last edited by Jahboy777; July 22nd, 2015 at 11:35 PM.
Minion Lord (4.1 Stars) | Minotaur (3.9 Stars)
Level 111 | Max TH9 | BK: 15 | AQ: 20 | Working on lvl 10 Walls
Smasher, I highly suggest you decrease the HP across all levels from 1900/2000/2200 to 1750/1850/2000 or something along the lines of that. Just needs to have a little less health to balance it out a bit more, IMO.
Oh, and thanks for adding the Inferno Spell there, I'll do the same thing with to my pages with your Knight and Drought spell soon, might take a while but I have some ideas in mind.
I know this isn't your Drought Spell page, but would it make sense if the Drought Spell amplifies the percentage of damage cast to burning buildings with my Inferno Spell? Like if it were 30%, it would increase to 37.5% (Since 30% x 1.25% is 37.5%), assuming both my spell and your spell were level 1?
Originally Posted by PRODlGY
Originally Posted by Coloradokiwiboy
This a great idea and i love the way u explained every single detail...👍👍👍😃
Yep
Thanks!
The example reflection at the start says x%, so it can be anything. I changed it to x% so I didn't have to keep changing it every time I changed the stats
The barch strategy says 1-2 knights on two sides, which means 2-4 knights altogether, so if you want, you can choose to only use a cc knight and a trained knight
Thanks for the feedback!
Thanksit was jonnguy2014's idea
The Drought Spell thing is true but doesn't your spell negate the effects of all other spells?
And about the Knight HP nerf, I'm not sure, I don't think it needs it right now... However, I will do some comparisons with the different HPs and consider it
Thanks!![]()
Last edited by TheOneTheyCallSmasher; July 23rd, 2015 at 09:11 AM.
Credit to Sou for this sig!
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