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Thread: New hero: Necromancer

  1. #1
    New Guy
    Join Date
    Apr 2014
    Posts
    44

    Lightbulb New hero: Necromancer

    So we have a melee hero and a ranged hero, why not a mystic/magic-based hero?

    - The primary skill of this hero would be similar to the witch, but instead of periodically summoning skeletons, this hero will bring back units that have died.

    - Units that have been brought back to life will have less attack damage, speed, and hp. This can improve when the hero reaches lvl 5, lvl 10, etc.

    - The hero can only bring back units that have died near him- and one at a time. The time between resurrections can improve when the hero reaches lvl 5, lvl 10, etc.

    - The hero has ranged attack and has lower attack rate and damage than the archer queen, but does splash damage.


  2. #2
    Centennial Club
    Join Date
    Sep 2014
    Posts
    157
    pretty good idea, although it might be pretty OP. what will the special ability be?

  3. #3
    New Guy
    Join Date
    Apr 2014
    Posts
    44
    It can be pretty OP. I guess we can make the necromancy skill the special ability instead. If this is the case then he will be able summon multiple dead units once.
    The strategy would be to activate the ability at the spot where many units died.
    Last edited by toks; April 13th, 2015 at 05:32 PM.

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