Hello,
this is my first serious attempt of war base design. I tried to follow the basics and I know I still got a lot to learn.
This is only a trial and I made it for fun and to learn, I want to know if the concept is good and to improve it if possible.
I hope we can share opinons about this base.
I inspired on different layouts I found on youtube and these forums.
Features:
- Centered clan castle (not in v3 but close to core)
- Multiple compartments and protected splash damage
- Basic funneling for anti-hog and anti giants (not sure if achieved yet...)
- Close to core King hero
- Triangularised mage towers and rocket towers to cover a good air area.
- Teslas in core.
Cons:
- V1: no anti-hog and weak to dragloon attacks
- V2: weak to dragloon attacks
- V3: attempt for better air defense mantaining anti-hog and similar layout. No logs yet...
I don't expect this to be a meta-base or something like that and will appreciate any productive feedback you post.
Thx everyone!
Base:
Trap layout:
New version corrected with the advices of jaaybusta and Radiating:
Base:
Traps:
Update:
- Moved right Rocket launcher
- GBombs are now together
War logs for V2:
V3 (attempt against dragons mantaining anti-hog):
Full base:
Trap layout:
Splash damage:
Air damage:
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