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Thread: Get your new " wind-in-a-bottle" today!

  1. #1
    Junior Member thepinkboomerang247's Avatar
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    Get your new " wind-in-a-bottle" today!

    Name: Tornado Spell
    Type: Spell
    Cost: 10,000 elixir
    Time to make: 30 minutes
    Ability:

    When used the spell will summon a tornado that will suck up any loot around and causing some damage.(lasts for 10 seconds)

    Advantage:

    Need loot and have 49% but your almost out of time? Use your handy tornado spell to get your loot and percentages!

    Disadvantages:

    Sure your getting a good score and some loot but then your last troop walks through the spell.
    Woosh! Hes gone.

    Stradegy:attacking:

    Try attacking loot thats next to defences.
    Theres the good stuff!

    Stragedy:defending:

    Keep your defence 3 blocks away from your loot. And put some trapsnear them aswell.

    Thank you for reading.

    Respond and tell me if you think this is a fair or unfair spell.

    Thanks!

  2. #2
    Centennial Club Lukmin1999's Avatar
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    The problem with this spell is the fact that all it can do is get loot from it. It should be able to do something else besides that, otherwise, why not just use a lightning spell?
    Check out my Range Spell Idea!
    http://forum.supercell.net/showthrea...he-Range-Spell
    If you have any doubt that evolution is a lie, watch this video of a monkey petting a group of puppies.
    http://youtu.be/Bhvk8ufDGbo

  3. #3
    Trainee
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    Come forth dragons

    Quote Originally Posted by thepinkboomerang247 View Post
    Name: Tornado Spell
    Type: Spell
    Cost: 10,000 elixir
    Time to make: 30 minutes
    Ability:

    When used the spell will summon a tornado that will suck up any loot around and causing some damage.(lasts for 10 seconds)

    Advantage:

    Need loot and have 49% but your almost out of time? Use your handy tornado spell to get your loot and percentages!

    Disadvantages:

    Sure your getting a good score and some loot but then your last troop walks through the spell.
    Woosh! Hes gone.

    Stradegy:attacking:

    Try attacking loot thats next to defences.
    Theres the good stuff!

    Stragedy:defending:

    Keep your defence 3 blocks away from your loot. And put some trapsnear them aswell.

    Thank you for reading.

    Respond and tell me if you think this is a fair or unfair spell.

    Thanks!
    I like the idea. A guy commented asking if it can do anything else, so how about instead of it sucking up loot, it simply damages the area where the spell is castes and as a bonus, all air units get an additional movement speed and change direction and head towards the tornado. For that period of time they will destroy anything in its path but of course the direction is towards the tornado (this will give the player a chance to redirect air troops but not it's target. It will still continue destroying the things it's meant to destroy)
    so for example if your dragon didn't go where you wanted it to go, then cast the wind spell to the direction and it will lure dragon towards it (after it destroys it's current target so be sure to time it)
    once the spell expires then the target is back to its regular random direction
    I'm not just Creative. I'm Innovative.

  4. #4
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    Good point

    Quote Originally Posted by Lukmin1999 View Post
    The problem with this spell is the fact that all it can do is get loot from it. It should be able to do something else besides that, otherwise, why not just use a lightning spell?
    I agree with you. Do check my suggestion. Would that be an improvement and still balanced?
    I'm not just Creative. I'm Innovative.

  5. #5
    Centennial Club
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    your ideas are always good and balenced ive seen your other posts

  6. #6
    Junior Member thepinkboomerang247's Avatar
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    me?

    Are you talking about me?

  7. #7
    Trainee
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    Reply

    Quote Originally Posted by thepinkboomerang247 View Post
    Are you talking about me?
    Reply with a quote to him but yeah I like your idea mate. Hope they add this
    I'm not just Creative. I'm Innovative.

  8. #8
    Senior Member
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    Two thumbs up: P

  9. #9
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    Quote Originally Posted by thepinkboomerang247 View Post
    Are you talking about me?
    yes i am. i really like your ideas

  10. #10
    Senior Member
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    anyone can balance a spell or troop or whatever. You just raise/lower the cost, housing cost, time to train, etc. So balance has nothing to do with it. What is needed is something that is new and unique. This does what a lightning spell does. Doesn't matter you you slice it, there is no reason to use both spells at once. One or the other will make it obsolete. Creating a spell that has not been seen before or that is not a derivative of what already exists is what we need.

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