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Thread: An idea that will be awesome

  1. #1
    Fresh Spawn
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    An idea that will be awesome

    In clash of clans you have troops what if a troop goes through a base without and doesn't die it should get something like the laboratory but it's not every time that type of troop doesn't die it gets experience and every time you get 10000 experience it levels up to a level 2 barbarian and every time it levels up you need 10x more experience to level 3 and goes on and on and on until it's maxed out plz tell me what you think supercell

  2. #2
    Centennial Club abawesome13's Avatar
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    Uh, no.........
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  3. #3
    Forum Superstar DaScavenger's Avatar
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    I don't understand what is trying to be said here.
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  4. #4
    Banned TheHulkster's Avatar
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    Quote Originally Posted by TheScavenger350 View Post
    I don't understand what is trying to be said here.
    I think she's saying if the attacking troops survive, they should earn xp to level up

  5. #5
    Banned TheHulkster's Avatar
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    Quote Originally Posted by Clashofclanuser3 View Post
    In clash of clans you have troops what if a troop goes through a base without and doesn't die it should get something like the laboratory but it's not every time that type of troop doesn't die it gets experience and every time you get 10000 experience it levels up to a level 2 barbarian and every time it levels up you need 10x more experience to level 3 and goes on and on and on until it's maxed out plz tell me what you think supercell
    It would be too easy to exploit. I.e., keep using hogs on lower th to get it leveled up...
    Last edited by TheHulkster; April 11th, 2015 at 07:13 PM.

  6. #6
    Centennial Club abawesome13's Avatar
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    Quote Originally Posted by TheHulkster View Post
    Pit would be too easy to exploit. I.e., keep using hogs on lower th to get it leveled up...
    Exactly. With the number of times I attack in a season and how many troops I have that don't die, I would have had my barbarians and archers maxed a long time ago.
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  7. #7
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    the idea is not inherently bad....

    but implimentation would be a nightmare.

    my barbarian survived the attack and gains experiance. when I make my next attack does he deploy first, last, or is he a separate unit on my army list?

    if first, he will die and I will never level him up, so no need to even impliment this
    if last or separate, I dump him out last second of every fight and farm up my army... easy abuse

    not to mention the programming nessicary to track this.

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