Results 1 to 3 of 3

Thread: Are healers op?

  1. #1
    Junior Member
    Join Date
    Nov 2014
    Posts
    71

    Are healers op?

    Name: Anti-Heal, Healinator
    Hp- 340
    Target- Healers and halves the time of a heal spell
    Range- 13 tiles
    Damage- 130
    Cost- There is only 1 level, 340k elixir (unlocks at th6)

    It needs to be loaded with elixir, every shot costs 130 elixir

  2. #2
    Millennial Club NF2335's Avatar
    Join Date
    Nov 2014
    Location
    Somewhere
    Posts
    1,215
    No.
    10 character
    Quote Originally Posted by NF2335 View Post
    You wasted your time reading this
    Quote Originally Posted by DaveZGE View Post
    No clouds to 4100 enjoy it, after 4300 a few fluffies then at 4500+ get a book to read as you wait.
    Quote Originally Posted by alienwombat View Post
    bad tip! if you lure the cc before the main attack, they can start attacking you pekkas even sooner

  3. #3
    Forum Elder Kowalski711's Avatar
    Join Date
    Jan 2014
    Location
    Officially Retired: Yes I'm alive :smirk:
    Posts
    2,931
    NO

    waaay to much damage, heal spells are costs to upgrade, and lasty, healers are already weak. They removed traps from detecting them cause they would be 1 shot and your raid is destroyed. Upgrade you air defense........

    Fan Club|Ideas|Sticky W/ Reasons|About Me|Clan Troop Bank
    Quote Originally Posted by ztb29 View Post
    Nuke has killer in his name while Kowalski is a killer of ideas in IFR...
    Quote Originally Posted by iPromise View Post
    [You're famous for being] That guy who was once a GASP, but now just floats around dropping his minion poo on poo ideas in Ideas & Feature Requests.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •