I've had it with these dumb ♥♥♥ pekkas. First of all, you need to clear an entire row of structures just to get them inside (and they might probably go out and take the ones far away rather than breaking a wall). None of the other troops (favourite target : anything) do that! I've seen my pekka and king go in, destroy the cannon and there was ome barracks outside but it was really at the corner of that side and rather than breaking the wall and going in that stupid pekka goes outside but the king goes in! Why the difference? And not only king, even other melee troops like barbarians.
Another thing which JUST happened with me. I was practicing gowipe and i had destroyed 89 % of the base. One pekka was left and there was a tesla and behind that an elixir storage.
Something like this ...
PEKKA ↓↓ (Going down)
--Wall---
Tesla
Elixir storage
And it's not like the tesla popped up later as it was already there plus it was 89% and the teslas come up and 51%. Pekka broke the wall, went in and just freaking ignored the tesla in front of it and started attacking the storage!! Obviously the pekka died with x2 damage by the tesla.
How can this happen? Not breaking any walls, going outside, skipping structures.
Even the WIZARD!
I use it a lot dor taking out cc troops by bringing them together but SO many times the wizard will the do the arm action but doesn't attack and so wastes 2-3 seconds and just goes waste.
Small things like these do look small, but it does affect the outcome! I can usually take out 25 archers with 3 arch and 1 wiz but when this happens, my poor king dies!
This needs to be fixed, there's no delaying in this or "under consideration". Even the default troop selection.
And please don't comment with "Know your AI."
So this means supercell has purposely made their last troop in the regular barracks with the worst or the most glitchiest AI?




