If skele traps can have air/ground mode, why not let witches spawn flying skeletons as well? It would be really useful against loon/drag raids in CC.
The idea is to allow witch spawn 2 flying skeletons along side the 6 ground skeles at level 1, and spawn 3 skeletons max along with the 8 ground skeles at level 2. Each time the witch spawn 3 or 4 ground skeletons 1 air skeleton will spawn with them (if air unit is present). This would really help TH7s (and 8s) against mass dragon and TH9 and 10 against laloons.


could just summon a skeleton dragon, since those are bound to be in ground in numbers by the time she gets there.
(joking)
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