Results 1 to 5 of 5

Thread: Clan Castle Theorem!

  1. #1
    Fresh Spawn
    Join Date
    Apr 2015
    Posts
    5

    Lightbulb Clan Castle Theorem!

    Hi Supper-cell and clashers!
    Upon recent attacking I've notice a constant annoyance of the clan castle. This building has a treating amount of defense for a base, but also it majorly changes the attackers strategy! For example, when a TH 10 set's a clan castle you cannot set off, with out significant amounts of troops. You drop said significant amount of troops for gold and the in the middle of his base comes a whole army of lvl 6 wizards barraging you with spells. (Doesn't end well ever!) However, sometimes the same lvl 10 TH might not have anything at all and you can get gold to be rich to your hearts desire. This has been fervently annoying, whilst trying to obtain stars and working around and Empty of Full castle. Now,

    I am NOT proposing that we show what troops someone has
    I am NOT proposing that we show the level of troops someone has

    What I am proposing is this,
    The clan castle is composed of a cubical structured building with 4 top post, on the front hangs a clan castle banner. Then you have three exposed corners, and some ledges (They vary throughout different levels) so I propose multiple possibilities,

    Flags go up on each corner for every 5 troops,

    Lvl 1 - 10 troops - Flag on the left and right
    Lvl 2 - 15 troops - Flag on the left right and back
    Lvl 3 - 20 troops - Flag on the left right and 2 on the back
    Lvl 4 - 25 troops - Flag on the left, back, right then Left/midsection in between storage's
    Lvl 5 - 30 troops - 2x flags on left, right, and back
    Lvl 6 - 35 troops - Flag on left, right, back, 2 on each midsection.

    OR

    White = 1
    Green = 2
    Red = 5
    Blue = 10
    Black = 15
    (or another suitable color scheme)
    For example Lvl 6 - Two black flags with a red (IF it is full)

    1 = White flag in the back
    2 = Green flag in the back
    3 = 1x white and green on sides
    4 = 2x green on sides
    5 = Red flag in the back
    6 = Red flag in the back with white flag on the side
    7 = Red flag in the back with green flag on the side
    8 = Red flag in the back with white and green flags on opposite sides
    9 = Red flag in the back with two green flags on opposite sides.
    10 = Blue flag in the back
    11 = (Follow the pattern)

    OR

    Perhaps, you could just have some simple flags

    White less than or equal to 10
    Red less than or equal to 20 (Hanging on the back)
    Black less than or equal to 30

    My present case for doing this, is that the clan castle has too much power, so in order to not decapitate it’s defense ability but to allow better attacking. I vote for some type of system to be put in place to note if someone is home. And also if they have guests. So that someone could at least note if any at all are actually inside, and how to better plan and attack. Needless to say that they X-Bow and Inferno tower shutdown when empty, why not the clan castle?
    Anyhow food for thought, this would be a nice attribute for Clash Of Clans, I believe. Thanks for reading!


    Clash on!!!
    Username: Jriej
    Clan: Darkness Rising
    Last edited by Rabadash; April 8th, 2015 at 03:22 PM.

  2. #2
    Forum Superstar ironagedave's Avatar
    Join Date
    Sep 2013
    Location
    Being teased out of retirement - oh i was teased alright but in the wrong way!
    Posts
    3,731
    Quote Originally Posted by Rabadash View Post
    Hi Supper-cell and clashers!
    Upon recent attacking I've notice a constant annoyance of the clan castle. This building has a treating amount of defense for a base, but also it majorly changes the attackers strategy! For example, when a TH 10 set's a clan castle you cannot set off, with out significant amounts of troops. You drop said significant amount of troops for gold and the in the middle of his base comes a whole army of lvl 6 wizards barraging you with spells. (Doesn't end well ever!) However, sometimes the same lvl 10 TH might not have anything at all and you can get gold to be rich to your hearts desire. This has been fervently annoying, whilst trying to obtain stars and working around and Empty of Full castle. Now,

    I am NOT proposing that we show what troops someone has
    I am NOT proposing that we show the level of troops someone has

    What I am proposing is this,
    The clan castle is composed of a cubical structured building with 4 top post, on the front hangs a clan castle banner. Then you have three exposed corners, and some ledges (They vary throughout different levels) so I propose multiple possibilities,

    Flags go up on each corner for every 5 troops,

    Lvl 1 - 10 troops - Flag on the left and right
    Lvl 2 - 15 troops - Flag on the left right and back
    Lvl 3 - 20 troops - Flag on the left right and 2 on the back
    Lvl 4 - 25 troops - Flag on the left, back, right then Left/midsection in between storage's
    Lvl 5 - 30 troops - 2x flags on left, right, and back
    Lvl 6 - 35 troops - Flag on left, right, back, 2 on each midsection.

    OR

    White = 1
    Green = 2
    Red = 5
    Blue = 10
    Black = 15
    (or another suitable color scheme)
    For example Lvl 6 - Two black flags with a red (IF it is full)

    1 = White flag in the back
    2 = Green flag in the back
    3 = 1x white and green on sides
    4 = 2x green on sides
    5 = Red flag in the back
    6 = Red flag in the back with white flag on the side
    7 = Red flag in the back with green flag on the side
    8 = Red flag in the back with white and green flags on opposite sides
    9 = Red flag in the back with two green flags on opposite sides.
    10 = Blue flag in the back
    11 = (Follow the pattern)

    OR

    Perhaps, you could just have some simple flags


    White less than or equal to 10
    Red less than or equal to 20(Hanging on the back)
    Black less than or equal to 30


    My present case for doing this, is that the clan castle has too much power, so in order to not decapitate it’s defense ability but to allow better attacking. I vote for some type of system to be put in place to note if someone is home. And also if they have guests. So that someone could at least note if any at all are actually inside, and how to better plan and attack. Needless to say that they X-Bow and Inferno tower shutdown when empty, why not the clan castle?
    Anyhow food for thought, this would be a nice attribute for Clash Of Clans, I believe. Thanks for reading!


    Clash on!!!
    Username: Jriej
    Clan: Darkness Rising
    I disagree, you don't need many troops just a couple of hogs to last long enough to trigger them and by knowing that CC troops are inside nerfs them from the get go - you just lure them out then nerf them with a balloon or lightning strike in a corner of the map.
    Last edited by ironagedave; April 8th, 2015 at 03:26 PM.
    NO CLAN, Back in Training Camp

  3. #3
    Fresh Spawn
    Join Date
    Apr 2015
    Posts
    5
    Dropping hogs is not always an option, also not all troops can be hit by lighting. SO you attack and then loss trophies.

  4. #4
    Forum Superstar ironagedave's Avatar
    Join Date
    Sep 2013
    Location
    Being teased out of retirement - oh i was teased alright but in the wrong way!
    Posts
    3,731
    In that case I would steal his DE and take the loss of trophys or get his exposed town hall, firstly I judge whether i can take on the base with or without CC troops - you should always factor cc troops into an attack - that's just bad planning imo
    NO CLAN, Back in Training Camp

  5. #5
    Trainee
    Join Date
    Feb 2015
    Posts
    33
    What he said 👆. You showed a th10, you should by then know what you are doing.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •