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Thread: Option for Leaders to end Preparation day, War day early

  1. #1
    Junior Member
    Join Date
    Apr 2014
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    64

    Option for Leaders to end Preparation day, War day early

    I LOVE clan wars and attacking in clan wars. It is the reason that's kept me hooked on this game.
    I am not sure if anyone's mentioned this idea before, I looked at the ruled out ideas and this wasn't in there.

    Context:
    1.A lot of clans war constantly and will look for a war right after the current one ends.
    2.Sometimes the match making gives us impossible opponents.
    3.I will make the war base I want for the next war before my current war even ends and my clan does not need a full day to fill war clans with troops. We get it done in a few hours.

    Problem:
    1. It takes us anywhere between 20 minutes to 6 hours to look for a match in clan wars. So every 3 to 4 wars we have to wait another day before searching again because of sleep/work schedules.
    2. Even when the fate of a war is decided, sometimes we give up or know the opponents have given up, we still have to wait another day.
    3. Everyone wants actual war day to start earlier and not wait an entire 24 hours for the preparation.

    Proposed Solution:
    Have the ability for a leader to "end" the preparation day or war day and move ahead in the war process. It works when the leader from each clan presses the "end" button. During the preparation day, once both leaders press the button, the preparation day ends in 1 hour from the time after both leaders pressed "end". If leaders on BOTH clans press the button during war day, a message will go out to war all the clan mates, and war will end in 1 hour. This way we don't have to wait another half a day for a war that has already been lost or won. And we may start our next war

    Alternatives and setbacks:
    To prevent abuse (i.e. farming clan exp) , we can set a limit on how short the wars can be. e.g. at least 12 hours for preparation and 12 hours for war day. So even if both clan leaders press "end" 1 hour into the war day, it will wait another 11 hours until the war ends.
    To avoid being blindsided by an opponent at an absurd time, maybe only have the option to end preparation day 2 hours early than planned. War day doesn't matter because we already accept the outcome of war.
    Remember if your clan members are not happy with you ending wars early, you don't have to! It is optional.
    Last edited by xyzzjp; April 8th, 2015 at 03:15 AM.
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  2. #2
    Forum Superstar WarrenJames's Avatar
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    Lately the clan matchup has been taking 4-8 minutes to find a match. I never had to stop it and restart it yet after starting war at Noon GMT to prevent it from taking longer than 10 minutes, and broaden it's search, and be more likely to give us a ♥♥♥♥ matchup.

    Also...

    War As Scheduled, Automatically

    excuse the self promotion, but I think this will solve 2 out of 3 of your concerns and would be better for both players and Supercell.

    I would have to disagree with the reduced prep time, since a 48 hour period for war events is a balancing feature in the loot generation. At least with an automatically done schedule, it can fiddle with the prep time to keep things exactly 48 hours, on time, every time, and no schedule start time creep.
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