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Thread: Punish clan hoppers which leave during a Clan War

  1. #1
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    Cool Punish clan hoppers which leave during a Clan War

    I am looking for the punishment of clan hoppers, which leave the clan during the clanwar without fulfilling both attacks. Especialy if they are very strong. Some kind of loose experience points, or transfer some amount of elex or gold. That would prevent a lot of jumpers to leave as long as the war will last.

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    Just make it so you have to be a current member of the clan to receive any war win bonus.
    Mission: accomplished.


    EDIT: Maybe only if the person opted-in before leaving.
    The punishment should not apply if they were entered into the war against their wishes.
    Last edited by PresidentCamacho; April 7th, 2015 at 09:11 PM.

  3. #3
    Forum Veteran iceageg's Avatar
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    Quote Originally Posted by Thoemmel View Post
    I am looking for the punishment of clan hoppers, which leave the clan during the clanwar without fulfilling both attacks. Especialy if they are very strong. Some kind of loose experience points, or transfer some amount of elex or gold. That would prevent a lot of jumpers to leave as long as the war will last.
    Welcome to the forum. In the future please use the search function to find identical ideas to contribute to instead of starting a new one. We all benefit more from having fewer large threads than we do from several tiny ones. This idea in particular has been suggested a couple of times today already.

    Here is why taking punitive action against a player for the act of leaving a clan at any time is a bad idea.

    SC has a long standing policy of not putting a negative statistic/badge/mark/rank/etc. of any kind on any players profile. They have a fairly strict no name-n-shame policy, as they should. You can accept those ideas as ruled out at face value.

    Quote Originally Posted by iceageg View Post
    You need to remember who you are complaining about here. Either the player leaving is leaving because you have a poor clan and/or poor leadership, or they are leaving because they have questionable moral integrity. For the sake of argument lets assume you are a wise and effective leader, so this must be one of those d-bags that hangs you out to dry. If you get your way and players are forced to stay or penalized for leaving . . . <fade to foreshadowed scene>

    1) D-bag joins
    2) You start war
    3) D-bag wants to leave but can't (SUCCESS!!! He is stuck with you now!!!)
    4) D-bag is a d-bag and wants out, so he decides to get kicked out
    5) So he fills war castles with goblins and wallbreakers
    6) And fills donations with goblins and wall breakers
    7) And turns your clan chat into something that makes global look like bible study
    8) And defames your clan on global
    9) Then wastes both attacks in the war anyway
    9a) Set their base up so it is super easy to 3*
    10) And continues to fill war requests with ♥♥♥♥ troops
    11) Maybe even comes to the forums to badmouth you and your clan
    12) You kick them out
    or
    12) Your other clan members leave because you won't kick out the D-bag

    Remember, this is already a person who doesn't care if they hurt your clan. Long story short, you are requesting a way to force people who don't want to be in your clan, who you don't even want in your clan, to be stuck in your clan. NOTHING good can come of this. Bad idea every time it is suggested.

    Also, in an effort to not only help the OP understand the horrible repercussions of their idea, here is a list of many of the most common things successful clans do to prevent "D-bag hoppers" from being a nuisance (a nuisance, not a problem). Quoting myself from a recent thread again . . .

    Quote Originally Posted by iceageg View Post
    Most people who switch between clans do it for very good, fruitful reasons. Since the game can't tell these players from your much maligned "hoppers" the majority of us would end up penalized because a few players who didn't want to be in your clan but you let in anyway. The truly nefarious hoppers are usually very easy to spot and deal with. Players who are genuinely searching for a clan are simply part of the game, just like people searching for the right job are a part of real life. What you have hear is a clan management problem. One all of us have experienced and learned from. It has been discussed on the forum many times. Here's how most of us have solved this.

    1) Set the clan to invite only.
    2) Don't give elder to anybody who can't conduct themselves as an adult
    3) Don't give Co-leader to anybody you don't trust
    4) Make sure both elders and Co's understand that it is ok to accept new members
    5) Make sure they understand they are expected to BOOT new members if
    5a) They introduce themselves by asking for troops
    5b) Introduce themselves with profanity
    5c) Introduce themselves with some form of "rate my base!!!!"
    5d) Don't respond when welcomed
    5e) Ask for elder/Co in the first conversation
    5f) Start filling castles with ♥♥♥♥
    6) Clan rule that new members don't participate in the first war (Opted out by leader/co)
    7) Only recruit 1-2 new players between each war, none during

    Others may chime in with additional ideas but those are the basic ones. Follow those and hoppers will end 99% instantly. Not to mention you will crack a smile when you apply your boots to their crack.
    All of us clan leader types have experienced this and learned to preventing through our own leadership skills and clan rules. There is no need to institute a system that will punish the most social and giving players while making the lowest quality players more destructive.

    In my time on the forum here I still have yet to see the answer to these simple questions. Why do you want to force somebody that you don't want in your clan, to be stuck in your clan?
    Last edited by iceageg; April 7th, 2015 at 08:57 PM.

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    Thumbs up

    Quote Originally Posted by iceageg View Post
    Welcome to the forum. bad idea.
    Wow, you're so friendly to the newcomers.

  5. #5
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by PresidentCamacho View Post
    Wow, you're so friendly to the newcomers.
    I don't see where he said that. Did you invent a quote to ascribe to him?
    If everything angers you then you will spend your entire life being angry.
    If everything pains you then you will spend your entire life in pain.

  6. #6
    Senior Member Penguin9990's Avatar
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    Quote Originally Posted by PresidentCamacho View Post
    Wow, you're so friendly to the newcomers.
    Wow, way to change his quote. That's not at all what he said

  7. #7
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by Thoemmel View Post
    I am looking for the punishment of clan hoppers, which leave the clan during the clanwar without fulfilling both attacks. Especialy if they are very strong. Some kind of loose experience points, or transfer some amount of elex or gold. That would prevent a lot of jumpers to leave as long as the war will last.
    It won't work because guys will just dodge the penalty by dropping a barb each on two attacks (because then technically they have completed them) or worse they will troll the clan until the leader is forced to kick them. The second one

    Quote Originally Posted by PresidentCamacho View Post
    Just make it so you have to be a current member of the clan to receive any war win bonus.
    Mission: accomplished. (Are you like George Bush or something? He said mission accomplished over a decade ago on a war we are still stuck fighting today.)


    EDIT: Maybe only if the person opted-in before leaving.
    The punishment should not apply if they were entered into the war against their wishes.
    Sorry, that won't work either. If the guy hasn't attacked what care he about his loot bonus? And if he has won his attacks to earn bonus then there is no complaint to be had here.

    Also it would hurt people. IN constant war clans the time guys leave is after their attacks and before war end. And as pointed out above the only ones it would hurt are the guys that were good about keeping their commitment.



    Rather than trying to figure out how to get back at guy that hurt you....instead you guys worked on how to not have them hurt you in the first place? Its hard to be a strong leader, a lot of guys like to try and talk tough saying they are. But like for so many things in life walking the walk is a lot harder than talking the talk. Below is a post from another thread. These things to require you really stand up strong to people (harder than mouthing off in forums) but if you really are a strong enough leader to do these things you will have a great clan that does not have problems you need to try asking SC to fix for you....

    Quote Originally Posted by rwelshjr View Post
    Understood your anger and emotions, completely justified.

    However SC has a policy to never post negative stats and this would go against that. So this might not be directly 'ruled out' but via that policy it still is.

    Here are some things you can do...

    • Make guys sit through at least one full war before joining into one. Depending on your schedule that will be at least 2 days, (and maybe you want to make it one war or 4 days whichever comes first) a hopper will leave before that. Remember that the biggest weakness hoppers have is a lack of patience so use that against them.
    • Watch for unexpired war timers. The more time left the bigger the alarm that is. Maybe a guy with an hour left finished out his war, but guys closer to a full 25 hours that looks like they ditched someone. A good reliable war guy will as a course of pride still follow through with their war obligations even in bad situation they plan to ditch as soon as it is over. Guys that don't are proving themselves not to be the real deal however they want to believe otherwise. So ignore what they tell you and know what you are looking at.
    • In absence of negative stats use the positive ones to infer what the story probably is. What level is the guy? That gives you an idea how long he has been around. How much war loot and/or war stars has he gotten vs how long he has been playing? A habitual war hopper will have very low numbers.
    • Ask him. A lot of times they say things like the other clan stinks or they don't donate. Ask him the clan name. If he won't give it ("I don't remember" = ♥♥, they are avoiding telling you and that's an answer right there) If he does then take a look at them. If he says they never donate then check their numbers to see how true. if he says they are bad at war check their wins. If the story doesn't add up you might not want to start trusting the guy.


    Use the above in combination. If their story and other indicators are not adding up well enough extend the waiting period before you are willing to rely on them in a war. Always be up front. Tell them what you see that concerns you. Its fair to give them a chance to speak to it and often informative if it leads them into BSing that you then catch. The legitimate guys will understand exactly what is going on and will understand also if something looks bad and they need to let you take your time. The ones that can't handle answering a few questions or act like they are put out to have to wait will almost always be guys you are better off losing.

    Never feel beholden to anyone. Some guys believe or at least represent themselves to be some sort of prize that you should be after. (Yes, there are hoppers who actually think you should feel blessed at your good fortune to have been hopped by them) Don't get excited because they have a high level base. A single reliable level 50 is worth more than a hundred unreliable level 100s. (and in war it's even true that sometimes a reliable level 50 is worth more than a reliable level 100) If they are not reliable then they are nothing. That's important. Also don't get flustered at any talk that you are blowing your 'big chance' if you make them decide to leave. There are NO single players in all of coc that by themselves are anyone's big chance. No one guy makes or breaks a clan. I have received many parting speeches about how I blew it and have now lost out on my chance to save my clan (we are on a 17 war win streak, how much saving do we need) and screwed my entire clan that will now be ruined. We are still waiting for that ruin to hit, but I'll let you know.
    If everything angers you then you will spend your entire life being angry.
    If everything pains you then you will spend your entire life in pain.

  8. #8
    Senior Member SirVargan's Avatar
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    Quote Originally Posted by PresidentCamacho View Post
    Wow, you're so friendly to the newcomers.
    That's actually hilarious. You changed the quote, lel. Oh, and by the way OP, if you want resources, you should raid for em
    Stats: Level 104|Mid Town Hall 9| 42k FiN | 290m GG | 280 EE | 200 War Stars | Wall-Hater
    Clan: ClashPub | Mature Adult who gets worked up over wars way too much |

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    Quote Originally Posted by rwelshjr View Post
    I don't see where he said that. Did you invent a quote to ascribe to him?
    I deleted some words in between but those are all his words.

  10. #10
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by PresidentCamacho View Post
    I deleted some words in between but those are all his words.
    So that's a yes.

    You were frustrated because him nicely giving a sensible and reasonable answer did not fit your plan so you made up something different so you could portray yourself as a victim.

    You are actually on several threads playing this theme.
    Last edited by rwelshjr; April 8th, 2015 at 12:38 AM.
    If everything angers you then you will spend your entire life being angry.
    If everything pains you then you will spend your entire life in pain.

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