View Poll Results: DO YOU THINK WALL LVL 8 MUST BE UPGRADED BOTH WITH GOLD AND ELIXIR?

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  • Yes, because sometimes elixirs aren't useful and my elixir storage almost everyday full.

    26 39.39%
  • Yes, if that is approved to be on next update.

    4 6.06%
  • No. With golds are fine. No problem.

    36 54.55%
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Thread: Upgrade wall level 8 with elixir

  1. #11
    Millennial Club vincentboy's Avatar
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    Quote Originally Posted by BaseAlpha11 View Post
    Few updates before, there was allowed to upgrade level 7 walls and upper with elixir(if I wasn't wrong). Then the next/few updates later(i don't quite sure when it happened) walls level 7 and 8 back to gold, or upgrading them now just with golds.

    I don't support this update, because the economy balancing is not fair.

    What I mean is

    Well. For example, we compare the use of golds and elixirs.

    Golds is used for defenses, traps, search in multiplayer battles and walls. Walls, just for upgrading to level 8 cost 112.5 million of golds. We haven't count defenses and traps. If a building average costs 2 million, and we should know there is a plenty of upgrades at th8. It will give a much bigger cost for golds. It can took 102 millions, on traps and defenses. Plus clan castle can add 2 more millions.

    In the other side, elixir just for troops, barracks, and laboratory. On th8, we can upgrade 13 troops to the higher level, that if in the average is 2.25 million of elixirs, so in total elixir for lab is 29.25 million. Then barracks, to pekka took 8 millions, and dark barracks 8 millions too. Troops, i think because i usually use barb-healer when attaking on multiplayer, so it just cost 40 k each attacks. And i think it doesn't cost much.

    As a result, we need 215 millions of golds, compare with 75 millions of elixirs. It such a big number, isn't it?

    So where we must put those 125 millions of elixirs?

    To make it useful, I think please make lvl 8 walls can be upgraded by elixirs.

    just hoping for that. Sorry for my bad grammar. I hope this can be confirmed again for the next update.

    Those gold and elixirs comparing may be vary, and I just took the main lines. If I make all countings precisely, I'm sure it will be confusing.
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  2. #12
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    Yes

    Full elixir storages did nothing but slow my village development with months. I still have to do half of my walls to level 8 and I dont see it happening in the near future. If you still dont understand the issue here (a lot of people dont)
    just calculate the gold and elixir needed to max th8. The gold needed is probably 20 times higher than the elixir needed.

  3. #13
    Senior Member TheRogueArcher's Avatar
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    Quote Originally Posted by BaseAlpha11 View Post
    Few updates before, there was allowed to upgrade level 7 walls and upper with elixir(if I wasn't wrong). Then the next/few updates later(i don't quite sure when it happened) walls level 7 and 8 back to gold, or upgrading them now just with golds.

    I don't support this update, because the economy balancing is not fair.

    What I mean is

    Well. For example, we compare the use of golds and elixirs.

    Golds is used for defenses, traps, search in multiplayer battles and walls. Walls, just for upgrading to level 8 cost 112.5 million of golds. We haven't count defenses and traps. If a building average costs 2 million, and we should know there is a plenty of upgrades at th8. It will give a much bigger cost for golds. It can took 102 millions, on traps and defenses. Plus clan castle can add 2 more millions.

    In the other side, elixir just for troops, barracks, and laboratory. On th8, we can upgrade 13 troops to the higher level, that if in the average is 2.25 million of elixirs, so in total elixir for lab is 29.25 million. Then barracks, to pekka took 8 millions, and dark barracks 8 millions too. Troops, i think because i usually use barb-healer when attaking on multiplayer, so it just cost 40 k each attacks. And i think it doesn't cost much.

    As a result, we need 215 millions of golds, compare with 75 millions of elixirs. It such a big number, isn't it?

    So where we must put those 125 millions of elixirs?

    To make it useful, I think please make lvl 8 walls can be upgraded by elixirs.

    just hoping for that. Sorry for my bad grammar. I hope this can be confirmed again for the next update.

    Those gold and elixirs comparing may be vary, and I just took the main lines. If I make all countings precisely, I'm sure it will be confusing.
    I think we should be able to upgrade with both gold and elixir. I am a "3x a day player" so I think it is a little to hard to get TH8 walls, compared to the rest of the upgrades.
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  4. #14
    Forum Elder Kowalski711's Avatar
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    Quote Originally Posted by iceageg View Post
    Elixir for walls at TH8 almost killed the game. If you do 4 seconds of searching you will find thousands of explanations why it is was the single worst thing SC has ever done to clash of clans. It should never and will never happen again without some form of minimum storage cap. It is the worst idea of the day every time it is suggested.
    I do want it back, but there is a good reason why it was removed. And I think there is an idea floating around that you can upgrade them but you need X amount of elixer.......

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  5. #15
    Centennial Club MrPep's Avatar
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    No. I'm a TH8 with bloated elixir storages and I understand that TH9s-TH10s need it. I just don't like how people say it ruins the economy when TH9s can sink them into walls. So how much of that elixir really trickles down to TH10s? Gold only for walls

  6. #16
    Super Member Ectar's Avatar
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    seriously if you have full elixir you must never attack at all, i never have enough elixer, use that elixer to attack for gold for your upgrades how is that so hard?

    if you wanna sim go play hey day.
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  7. #17
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by MrPep View Post
    I just don't like how people say it ruins the economy when TH9s can sink them into walls.
    Because the lower the wall level that is allowed to be upgraded with both elixir and gold, the greater the effect it has on the economy. And if it's not going to be removed entirely, there has to be a cutoff point. Well, level 8 was the cutoff point.

    And as a TH10 that experienced the state of the economy while elixir was allowed to be used on low-level walls, I can tell you firsthand that the removal of elixir for level 7 and 8 has had a very positive effect.

    So I stand behind the statement:

    Elixir for level 7 and 8 walls ruined the economy.

  8. #18
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    As the wise and powerful Dahimi says, lack of elixir is a problem. Excess elixir is not.



    If you're done with E upgrades and trying to save DE (and gold?) at TH8, put your TH AND your E storages out and share the wealth a little OR move on to TH9 and unlock more stuff to upgrade. And forgive me for saying this but if you have this problem, a) I don't feel sorry for you and b) you've been doing it wrong.


    But the gold upgrades cost way more than the elixir upgrades you say! True, but you also spend way less searching and rearming traps than you do making armies...unless you're making really cheap armies, in which case you're probably raiding in gold 2 or 3, which is why you have an excess of elixir and your DE upgrades aren't done already! So now you want Supercell to fix a "problem" you created by sitting low to find easy bases and making cheap armies when you could have sat in crystal, made slightly more expensive armies (but still not so expensive as to slow down the progress of your elixir upgrades), finished your DE upgrades sooner, and not had such a "problem" with excess elixir. And incidentally, putting your TH out works better in the 1900-2200 trophy range than it does in gold 2 or 3, and as a bonus, you learn how to get better at attacking, and isn't that ultimately the point of the game?
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  9. #19
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    Originally Posted by MrPep
    I just don't like how people say it ruins the economy when TH9s can sink them into walls.


    The difference is that level 9 walls cost 1 million...so if your'e at the point that you're dump e into walls, you're still sitting on enough elixir most of the time that when someone attacks you, they'll be able to steal enough that it will at least come close to paying for their army, so they're not bleeding elixir, and you're actually worth attacking.

    Compare that to when Supercell allowed you to upgrade level 8 walls with elixir, which created a fairly large group of relatively high level players who were pretty much never holding more than 600k, effectively removing them from the pool of bases that were worth attacking for long periods of time, draining elixir from people who did attack them, and forcing people to spend more gold searching for bases.

    That's why Supercell initially had it at level 7 but changed it to level 8 because it already ruined the economy when it was level 7, but seems to be working okay now that you can't upgrade with e until the cost is 1 million. It's also why the most reasonable proposals either make it cost more if you want to upgrade to level 8 walls with e, or make you hold some e in reserve (ie they still cost 500k but you can't purchase unless you have at least 1 million), though personally I think these are a bit complicated for Supercell's taste, so I doubt we'll see it.
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  10. #20
    Pro Member mrkw's Avatar
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    A near maxed th8 has no use for elixer. Storages are almost always full. I am in support for this, but I think that there should be some kind of limit on it. Maybe 2 million elixer in storages to upgrade 1 wall for 500 000?

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