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Thread: Clan XP Loss

  1. #31
    OzAudi
    Guest
    Quote Originally Posted by wolpak View Post
    I mentioned this a while ago, when the update was first released. Anyone who says you cannot lose "experience" must be under the age of 30. Over time, all skills degrade, and the less you use them, the worse they get.

    I think clan exp should just degrade over time. Maybe 5 points a day. I don't know what a good number would be, but, if you don't keep on warring and/or the clan has almost been abandoned, their clan level should start dropping. You should have to maintain your clan level, not just achieve it and leave it.

    Skills are not Experience. Anyone, over or under the age of 30, that has spent time (successfully) managing people WILL know that.
    Yes you can lose some skills and some skill types are easily regained and their loss is no consequence.
    But YOU CAN NOT LOSE EXPERIENCE.
    SC chose to base the clan level and perk system on XP - experience - and would not have done so lightly.

    And I left age 30 behind almost 30 years ago.


    The idea of XP point degrading over time is interesting but given there are clans who war weekly, ocassionally take a week.off, usually don’t war over holiday weekends etc, the rate of loss would need to be well under 5/day. These clans won’t see level 4 in 2015. They shouldn’t be penalzed for their CW timings.

    Any loss over time should be factored against the time it took to accrue. That is the only metric that has meaning here.

  2. #32
    Forum Veteran
    Join Date
    Feb 2014
    Posts
    1,630
    Sorry - this is just a dumb idea. The premise behind this suggestion is that its dumb to let every clan naturally reach maximum level and to prevent that clans should lose XP.

    So - by that same token - every single person will naturally reach TH10 max if they continue to play. So - every time you lose an attack any defense or TH that is damaged should lose health and if you lose too many that def will revert back to a lower level. If the TH loses too much health it will revert back to the next lower TH, and then you also lose all upgrades that came with the higher TH.

    Oh, and XP? I guess thats dumb too and so we should have people lose XP and potentially levels.

    The point of any game is to advance and for many ultimately "win" it - whatever they define that as. Stop trying to punish others because you cant get there faster than them.
    I got nothing

    ME: SoulCutter: #YVUUYGLC; TH13

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