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Thread: Small things that can make a BIG difference!

  1. #1
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    Small things that can make a BIG difference!

    hey.

    I've been playing clans for a while now and LOVING it. However there are some small things I would like to see in game...

    1) Personal Messaging.

    I really think this is a feature Clash of Clans needs. It would make communication between clan members which is essential when it comes to team work. at the moment I feel like there is no definitive way for me to communicate with the leaders in my clan or individuals within my clan. I think that personal messaging within CoC can greatly benefit the game as a whole. (obviously including the ability to block people etc..)

    2) Clan Organizational Fields.

    At the moment when you go to your clan information page in game, it automatically arranges members according to trophies. A feature I would like to see is for people to be able to able to arrange the order of people in the clan based on different criteria's, such as 'most troops donated' or 'most stars war'. This would give clan leaders a better over look of their clan in general far quicker than scrolling through everyone every time.

    3) Being able to 'demand' certain troops for a war.

    Let's call these 'stop-orders'. this allows a player to specifically reserve his/her clan castle for a specific troop. It has frustrated me many times where I have dragons available to donate to the war effort, but someone has already placed 5 lvl3 archers in a castle. and so if this is you and you decide to delete the troops, there is no guarantee that your castle will be filled again.

    Therefore, if a player can have a definite request for what he/she wants when it comes to war time, I think it could help in some way at least. ( now I know things don't work out every time, so maybe put a time limit on the 'stop order', so when it gets to 5 hours 2 war and your clan castle is still empty, the 'stop order' expires. )

    4) Dungeons

    This point is kinda just a side note,maybe something to consider for the future.

    Clan Raids: A function in the game similar to the goblin campaign, instead now there are big bosses, which the whole clan gets a shot at. for instance:

    First Boss
    'The Barbarian King's Brother': this unit is vulnerable against archers and dragons. it will take at least 200 barbarians and 20 dragons to take him down. the whole clan has to work together to defeat the boss. there would be many other bosses each one more difficult than the last and granting more loot to those who attacked.

    This idea also grants the opportunity to expand upon the Lore of Clash of Clans which makes any game even more appealing and interesting!


    I think I have rambled enough... Please let me know what you think of these ideas and I sincerely hope to see them in game soon..... ( especially the first two )

  2. #2
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    Nah.​.......................

  3. #3
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    Quote Originally Posted by Bliksim View Post
    ...1) Personal Messaging.

    I really think this is a feature Clash of Clans needs. It would make communication between clan members which is essential when it comes to team work. at the moment I feel like there is no definitive way for me to communicate with the leaders in my clan or individuals within my clan. I think that personal messaging within CoC can greatly benefit the game as a whole. (obviously including the ability to block people etc..)...
    Better not. I'd get so many ffffuuuu messages everyday all I'd do is sit and block people

  4. #4
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    Seemz gud post it in the ideas section though will fit there more appropriatly

  5. #5
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    I like the idea of a dungeon to punish clan mates....somebody doesn't use their attacks in war but they're usually good and you don't wanna kick them...you stick them in the dungeon as punishment. Banned from war or receiving donations until they're out the dungeon

  6. #6
    Millennial Club lasmite's Avatar
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    Nice Ideas!

    Keep it up, creativity should be encouraged! There are ruled out ideas and requests already though, so take a look at those before posting next time
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  7. #7
    Senior Member Fiery4Jayden's Avatar
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    Quote Originally Posted by Bliksim View Post
    hey.

    I've been playing clans for a while now and LOVING it. However there are some small things I would like to see in game...

    1) Personal Messaging.

    I really think this is a feature Clash of Clans needs. It would make communication between clan members which is essential when it comes to team work. at the moment I feel like there is no definitive way for me to communicate with the leaders in my clan or individuals within my clan. I think that personal messaging within CoC can greatly benefit the game as a whole. (obviously including the ability to block people etc..)

    2) Clan Organizational Fields.

    At the moment when you go to your clan information page in game, it automatically arranges members according to trophies. A feature I would like to see is for people to be able to able to arrange the order of people in the clan based on different criteria's, such as 'most troops donated' or 'most stars war'. This would give clan leaders a better over look of their clan in general far quicker than scrolling through everyone every time.

    3) Being able to 'demand' certain troops for a war.

    Let's call these 'stop-orders'. this allows a player to specifically reserve his/her clan castle for a specific troop. It has frustrated me many times where I have dragons available to donate to the war effort, but someone has already placed 5 lvl3 archers in a castle. and so if this is you and you decide to delete the troops, there is no guarantee that your castle will be filled again.

    Therefore, if a player can have a definite request for what he/she wants when it comes to war time, I think it could help in some way at least. ( now I know things don't work out every time, so maybe put a time limit on the 'stop order', so when it gets to 5 hours 2 war and your clan castle is still empty, the 'stop order' expires. )

    4) Dungeons

    This point is kinda just a side note,maybe something to consider for the future.

    Clan Raids: A function in the game similar to the goblin campaign, instead now there are big bosses, which the whole clan gets a shot at. for instance:

    First Boss
    'The Barbarian King's Brother': this unit is vulnerable against archers and dragons. it will take at least 200 barbarians and 20 dragons to take him down. the whole clan has to work together to defeat the boss. there would be many other bosses each one more difficult than the last and granting more loot to those who attacked.

    This idea also grants the opportunity to expand upon the Lore of Clash of Clans which makes any game even more appealing and interesting!


    I think I have rambled enough... Please let me know what you think of these ideas and I sincerely hope to see them in game soon..... ( especially the first two )
    1) Bad idea. Top player would get "Join me" "Join me" "Join me".... you get my point
    2) Like this one!
    3) Like this one also, but getting certain troops is what divides unorganized clans and organized clans
    4) Idk, all you gave was a name
    5) (Clan Raids) I like this idea too, but currently clan wars are already costly and this extra idea would make clans insanely busy.

  8. #8
    Forum Veteran sirhybrid's Avatar
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    this should be in the ideas and feature requests sub-forum btw. EDIT: Did this get moved? or did I go in a different sub-forum and not remember? if so, sorry.

    I don't get the dungeons thing. What does that have to do with clan raids? Or are those separate ideas? I think the demand thing can be abused. I think it is better to be able to see who donated what.
    Last edited by sirhybrid; April 4th, 2015 at 09:48 PM.


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  9. #9
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by Pontius2000 View Post
    I like the idea of a dungeon to punish clan mates....somebody doesn't use their attacks in war but they're usually good and you don't wanna kick them...you stick them in the dungeon as punishment. Banned from war or receiving donations until they're out the dungeon
    LOL, banned from leaving too they would have to be.

    There would have to be a dungeon time limit and a cool down time before they can go back. (So some psyco leader cant lock a guy up for goo)

    Also a time about a person was in a clan before they can be thrown in the dungeon. (So someone can't have a trap clan where guys get locked up the minute they arrive) Exception - If the clan is in war and the guy is from the other clan they can lock him up right away. War prisoner status for 24 hours followed by kick. He would have to run like heck to get back and do his attacks. Even just 12 hours would still be a hoot.

    Also putting someone in the dungeon for being inactive would sure teach them huh?
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  10. #10
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    Quote Originally Posted by Bliksim View Post
    4) Dungeons

    This point is kinda just a side note,maybe something to consider for the future.

    Clan Raids: A function in the game similar to the goblin campaign, instead now there are big bosses, which the whole clan gets a shot at. for instance:

    First Boss
    'The Barbarian King's Brother': this unit is vulnerable against archers and dragons. it will take at least 200 barbarians and 20 dragons to take him down. the whole clan has to work together to defeat the boss. there would be many other bosses each one more difficult than the last and granting more loot to those who attacked.

    This idea also grants the opportunity to expand upon the Lore of Clash of Clans which makes any game even more appealing and interesting!
    I like this idea, but instead of bosses, maybe something similar to an Operation in Boom Beach? (Yep, I'm a Supercell nerd.

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