Results 1 to 8 of 8

Thread: new troop: Trap Defuser

  1. #1
    Junior Member
    Join Date
    Feb 2015
    Posts
    51

    new troop: Trap Defuser

    Troop: Trap Defuser

    What it does:
    finds armed bombs, giant bombs, air bomb, and seeking air mine and defuses them.

    How it works:
    When you place the Trap Defuser on the ground he can detect where an armed bomb is and goes straight to it and in a second the bomb gets defused. The Trap Defuser wears spring boots so he can hop walls. This is a good troop for any TH level and could work well with hogs.

    Why work well with hogs?
    Because hogs are not immuned to giant bombs. The Trap Defuser can be sent in with hog riders to find any bomb and defuse it before the hogs set it off. Hogs destroy the defences, Trap Defuser protects them from bombs. Thats why the Trap Defusers can hop walls And go the same speed as hogs.

    Upgrades?
    Every time you upgrade a Trap Defuser it can defuse another bomb and take more hit points.

    Other:
    The Trap Defuser has alot of health so it wont just die immedietly

    When it cant defuse any more bombs it works as a wall bomber and blows himself up near a wall

    Possibly the Trap Defuser can even reset traps to blow up troops from the enemies cc if they go over it.

    Im not sure where it would be put in the dark barraks because you cant just put a new unit in the middle and shift everything forwards. It should cost not alot of DE
    Last edited by Chaseervin; April 3rd, 2015 at 05:31 PM.

  2. #2
    Fresh Spawn
    Join Date
    Apr 2015
    Posts
    2
    I think with this troop will be to easy to attack
    Last edited by Mmee; April 3rd, 2015 at 05:35 PM.
    Nick:Me
    Clan:Lietuva
    Th:9

  3. #3
    Senior Member M4XTheGreat's Avatar
    Join Date
    Feb 2015
    Location
    In your gold storages
    Posts
    209
    Overpowered?

    Include the specific stats so we can all see.


    TH9 - LVL 107 | My Progression Thread
    WhiskeyBusiness - #P8RYR298
    "Success is not final, failure is not fatal; it is the courage to continue that counts."
    -W. Churchill



  4. #4
    Senior Member
    Join Date
    Feb 2015
    Posts
    300
    Im for it, but it shouldn't be able to hop walls or have that much health (it could have speed though). Otherwise it's OP.

  5. #5
    Senior Member Fiery4Jayden's Avatar
    Join Date
    Mar 2015
    Location
    Setting Fire To The Rain... And Animals... And People...
    Posts
    209
    Quote Originally Posted by Chaseervin View Post
    Troop: Trap Defuser

    What it does:
    finds armed bombs, giant bombs, air bomb, and seeking air mine and defuses them.

    How it works:
    When you place the Trap Defuser on the ground he can detect where an armed bomb is and goes straight to it and in a second the bomb gets defused. The Trap Defuser wears spring boots so he can hop walls. This is a good troop for any TH level and could work well with hogs.

    Why work well with hogs?
    Because hogs are not immuned to giant bombs. The Trap Defuser can be sent in with hog riders to find any bomb and defuse it before the hogs set it off. Hogs destroy the defences, Trap Defuser protects them from bombs. Thats why the Trap Defusers can hop walls And go the same speed as hogs.

    Upgrades?
    Every time you upgrade a Trap Defuser it can defuse another bomb and take more hit points.

    Other:
    The Trap Defuser has alot of health so it wont just die immedietly

    When it cant defuse any more bombs it works as a wall bomber and blows himself up near a wall

    Possibly the Trap Defuser can even reset traps to blow up troops from the enemies cc if they go over it.

    Im not sure where it would be put in the dark barraks because you cant just put a new unit in the middle and shift everything forwards. It should cost not alot of DE
    Been suggested soooo many times... Both in troop and spell format... Please search the idea before posting.

  6. #6
    Senior Member
    Join Date
    Feb 2015
    Posts
    300
    Quote Originally Posted by AnthonyVince View Post
    Personally I think anything that sets off traps is pointless, both as a troop and for the traps...
    Not pointless. Its great for players who hate traps or are vulnerable to them. Not pointless for traps either. If the unit can't hop walls, you can easily prevent trap defusion by putting traps behind walls or surrounding them with defenses.

    Another option rather than having one single powerful trap defuser is to have a lot of small, low HP, single housing space, fast trap defusers that run to traps to set them off (like wall breakers, but for traps). Again, as long as it has no special ability (other than having a favorite target in traps), walls and defenses can easily deter them and not make traps pointless.

  7. #7
    Fresh Spawn
    Join Date
    Mar 2014
    Posts
    9

    hahaha

    then traps will have no use in this game,,, that is why it is called traps it to catch some intruders and attackers on your village and to balance both attack and defense strategies... sorry its funny

  8. #8
    Centennial Club LegendClasher's Avatar
    Join Date
    Mar 2015
    Location
    Why should I even bother...
    Posts
    106
    Haha, this is a terrible idea.


    what i type in going to coc forums http://lmgtfy.com/?q=coc+forums&l=1

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •