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Thread: Heal Spell Buff/ IT Nerf

  1. #1
    Senior Member SirVargan's Avatar
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    Exclamation Heal Spell Buff/ IT Nerf

    Let's face it, at th10, heal spells are almost entirely useless because of MT Infernos. Mt infernos are also too much better than single targets, which isn't right. They should be equally good. I'm pitching that maybe, when infernos are set to multiple target, that their fire is too weak to block healing, thus buffing the heal spell and nerfing the multi target.

    Ignore the poll title lel
    Last edited by SirVargan; April 2nd, 2015 at 03:44 AM.
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  2. #2
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    Mt and st infernos are equally good against different armies, against gowipe mt is useless, against gowiwi st is useless.

  3. #3
    Pro Member Lyle44's Avatar
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    Sounds good actually. Would make me want to hog more.
    Last edited by Lyle44; April 2nd, 2015 at 03:56 AM.

  4. #4
    Senior Member
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    I considered this as a way to make heal spells more useful, but this would make heal spells horrendously OP. While troops are standing in IT range a heal spell will out-heal the IT by far, essentially creating what is better than a freeze spell.
    X7

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  5. #5
    Centennial Club
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    I had a smiliar idea, to help healers and heal spell at townhall 10.

    But instead of taking all the heal, i would say:

    Healing spell is reduced by 75% while beeing hit and 25% if not beeing hit.

    So a heal spell alone would not help much, but a freeze/heal combo would be strong, and that is okay, cause i needs good timing.

    And the healer can heal up a golem/pekka after the inferno is destroyed

  6. #6
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    Isn't that the entire point of inferno towers? Without that, multi target inferno towers would be as dangerous as getting sprayed with a can of silly string.

  7. #7
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    If it was still partially resistant I think it could work, but there is no need for that either.

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