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Thread: Reveal Spell

  1. #1
    New Guy
    Join Date
    Apr 2014
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    44

    Reveal Spell

    What about a Revealing Spell? It will reveal all hidden traps in a small area. Higher level spell increases the radius of the area revealed. Though I think this is not worth the slot in your inventory

  2. #2
    Pro Member
    Join Date
    Mar 2015
    Posts
    702
    Interesting idea Could be cool

  3. #3
    Senior Member
    Join Date
    Feb 2014
    Posts
    346
    If it both revealed AND disabled them, then it certainly would be worth it.

    Just a thought.

  4. #4
    Senior Member kingslayer1990's Avatar
    Join Date
    Feb 2015
    Location
    Mississippi
    Posts
    480
    I think I remember seeing something like this before.

    It would be best if it just revealed them for a certain time, and also disabled them for a certain time as well. For example, a level 1 would show them for 1 second, and disable them for like 10(maybe...). The devs would have to balance it out.

    Also, this would belong in troop and spell ideas.
    Clan: Our Mighty Roar
    Kingslayer: TH9 Level 114 non rushed.
    Ghostslayer TH8 level 82 non-rushed.

    (BB) Kingslayer: HQ 16 Lv 47 (TF: Phantoms Of Death)

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