I think the time limit really needs to be changed, especially for Clan War attacks. For regular attacks, 3 minutes is usually enough, but in Clan Wars, it's a completely different story. Against an intelligent defender at higher Town Hall levels, even Hog Rider attacks run out of time a lot because of everything that needs to be done to 3-star a War base (i.e. luring Clan Castle troops and heroes, discovering traps, picking off buildings in the map's corners, AND executing a full attack). I can't even list all the 90+%, 2-star attacks (or sometimes only 1-star when the Town Hall is among the last buildings) I've seen where the attacker did everything right but just didn't have enough time to take out every building.
In a format where stars -- and thus, overall destruction of a base -- are of the utmost importance (rather than loot or trophies), it just isn't fair that the number of buildings in a base is anywhere near as important as the defensive power of those buildings.
If it were me, I would add a minute to the time limit for Clan War attacks, but even 30 seconds would be a step in the right direction.



