I have recently used dragons and I see no difference.
I have recently used dragons and I see no difference.
IGN: #1brother|TH10 level 140|GG: 560 mil| EE: 550 mil
I actually do think I am seeing differences, I don't use them so I am not feeling burned by them (lol 'burned' by dragons) but the past 3 wars guys have come at my sub account with them and in all three cases I thought the guys should have beat me except the drags did something surreal. One in particular the guy had me completely owned and the drags took a crazy roundabout tour circling my last AD hitting things that were clearly farther away. My heroes and cc were already toasted too so it wasn't anything to do with them. I can't say I was mad, a sure three star on me became a 90% one star. And also I have watched some things from clan mates and also other attacks on them. So this is not from just one attack, its a lot before I was sure.
Even though I agree wit the OP I want to distance myself from the tone of his post. That I did not think was good and its not the way we should approach things.
Last edited by rwelshjr; March 31st, 2015 at 12:58 PM.
If everything angers you then you will spend your entire life being angry.
If everything pains you then you will spend your entire life in pain.
I agree to a point. I totaly understand and more than accept the fact that troops should be going after defence troops, and can be used as an acceptable means of distraction. The issue here is the magnitude of the distraction. Pulling aggro up to 12 tiles away on key units (regardless of troop choice) is thankfully uncommon, but still rather extreme and enraging for the attacker, feeling as if they have been ♥♥♥♥♥ed a victory as the totaly unexpected and irrational has happened. The fact that troops seem to be stuck on needing to kill more defence troops, when able, over any other priority, seems more like a simple coding glitch in the AI code than an intended feature of the game.
Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon!|REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker
Well, if you compare the DPS of troops versus defense, and then compare hit points, it's pretty one-sided. I'd rather take out 5-30 CC troops than have my troops worry about defenses which, combined, have far lower DPS.
The issue is really about the aggro radius. If I have archers or barbarians working on an archer tower, strategically that archer tower needs to go. But tactically, I need to get rid of those 20 archers attacking my giants 1-2 buildings to the left or right, or the raid is over in seconds.
But, what I don't want is for my archers or barbs (or dragon) to drop what they're doing and run/fly to the other side of the map, through a gauntlet of defenses and traps, possibly impeded by walls, to take out a couple skellies. Tactically, it almost never makes sense for the aggro radius to be larger than about... 8 tiles? If that?
Dragons: You either love them or hate them. Well, or maybe both... Or maybe you don't care...
Regardless of how you feel about dragons, please see this suggestion for Rebalancing Town Hall 7, which is primarily focused around rebalancing dragons.
I think I know why this thread and the other (Dragons behaviour) have not been moved to the Problems & Bugs Forum yet. It is because stuff is actually being done here, rather than just complained about and ignored in the other forum.
This being an ideas forum, the able minded forum goers (with too much time on thier hands?) are more willing to think on what the cause of the possible glitch is than most other places.
Last edited by WarrenJames; March 31st, 2015 at 05:44 PM.
Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon!|REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker
Thank you for noticing their new behavior. As for my tone, allow me to put it in a different perspective. We have a company making millions a day. Supercell is a business. I will not beat around the bush. begging and pleading. As a paying customer, I reserve the right to make demands and they (Supercell) should have the skin to take it and respond. If they choose not to do so, it becomes the first step in going out of business. In my line of work, I deal with far, far worse (and this is with your average everyday citizen, face to face). I'm being nice. If this were not a serious issue, I know better to keep my mouth shut, but this is a serious issue. Furthermore, if you're going to introduce and proliferate a competitive game and profit from it, you obligate yourself to maintain an environment that's fair and forthright, allowing for such gameplay.
So it seems people agree with Dragons pathing being screwy. But my tone? That's not going to change. I'm not taking "no" for an answer when I have undisputed evidence. At one point, I was really, really good with dragons and taught members of my clan to use them effectively. Now? I wouldn't touch them with a ten foot pole (figuratively speaking).
Again Supercell, FIX IT. It's not a "bug," it's intentional, and this is my feature request.
Only one person has agreed with you. Everyone else is talking about the large aggro radius that causes all troops to chase defending troops up to around 9 tiles, not just dragons. And this has been around since the beginning.
I have seen no evidence of your claim before and I am still waiting for you to provide it, so we can all see if dragons are actually targeting something they shouldn't. Oh wait, is the part in bold your 'undisputed evidence'?![]()
Last edited by Gama321; April 1st, 2015 at 06:11 AM.
Wait, how long has this 9-12 tile aggro trigger been around? And why haven't I see it earlier, or really see any credible evidence on it before now? I've had skeleton traps for a while now, and only saw the weird 'bloodthirsty' troop kill behavior on an attack on my base within days after it being reported here. Sure I saw some weird air bomb behaviors, like air mines or seeker mines going more than half way across a base to hit a dragon or healer (where that was a thing before), but never anything so bad as to cause an attack to falter because aggo pulled half of a person's forces right into the heart of the defences troop meat grinder.
As for evidence. I have two logs if anyone is interested. First attack on my base, and my second attack in war where the dragons just go "squirrel!!" and chase after some far away troop.
Best hurry though. War log will clear soon, and I don't have a video recorder on my phone.
#9CLV988J (herp derp. needed the second 9)
I'm the new Leader, same name, with space (Warren James)
Please put invite message as something akin to "From forum to view war log".
First case can be found on entire 12h 50m until end of war #8 (me) attacking #9, replay time stamp 1m 32s left of replay
Solo barbarian running from CC aggro pulling dragons to thier death
Second can be found in 5h until end of war, #8 defending #8, replay time stamp 1m left of replay.
skeleton trap causing dragons to later aggro CC dragon from across other side of center section of base (center section is 13 × 12 tiles)
If someone can post the video, that'd be great. And please no recording of other attacks. There are plenty of derp attack videos out there.![]()
Last edited by WarrenJames; April 1st, 2015 at 05:18 PM.
Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon!|REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker
Dragons: You either love them or hate them. Well, or maybe both... Or maybe you don't care...
Regardless of how you feel about dragons, please see this suggestion for Rebalancing Town Hall 7, which is primarily focused around rebalancing dragons.
Chasing troops is intended behaviour that affects all troops, so it has nothing to do with what the op is talking about. There is no point providing evidence of the well-documented aggro radius. There was a thread in the past where the op went to the trouble of drawing circles and actually measuring the distance, which was somewhere between 9-12 or something. Though I dont remember the name and wouldnt be able to find it.