Upgrades for Clash of Clans-Please read Supercell!!!
Here are some ideas for a new update for the game.
1. Town hall lvl. 11
I know this has been suggested thousands of times before, but this really needs to happen. It opens up plenty of opportunities for people who have practically beat the game. Plus, if Supercell is reading this, it keeps players playing and buying gems.
I think it should have lightning crackling off the top. This has no defense value, it just looks cool.
2. New troops. If you go onto my profile and go onto activity, you'll find two or three other threads that I've created. They have my ideas in them. (This being at time of posting.)
3. New defenses. These I don't have on another post, so I'll have to give them to you here.
A. I don't know where, but I saw an idea for a spell trap that halves the effect of the first spell dropped in its radius.
B. Adding a cheap, inexpensive trap I like to call a Revenger would add a new dynamic. The Revenger would affect all troops it hits when it detonates. The affected troops would then take damage for 15 seconds if they had destroyed a building beforehand.
C. An actual defense called a Frosted would slow opponents down by a half point as well as taking a small amount of damage.
4. New building. A clan defense building could be beneficial to members of an active war clan. The CDB would receive donations via an easily accessible button. The troops would be distributed on war day to the attackers as they attack. (This is based on a mistaken idea I had when I first got the game.) It could also be used for regular attacks.
5. Clan perks. See 2.
6. New resource. You now how elixer has a better counterpart, namely dark elixer? What if gold had something like that too? Introducing Diamonds! These could be used for a new hero (see 2) or new defenses. Cool, huh. Throw it in with a level 11 town hall, and you've got magic.
7. Heros and limitations. I think there should be more heroes, and also one dark hero (a hero made from a dark troop.) However, people think too many heroes would make attacking too easy. I think there should be a limitation of two heroes on one attack. The rest stay in some sort of a hero base. This would give people better options for their attacking styles and people can't resist not having all of them.
That's all. Please give me some feedback.
To Supercell: please consider my ideas.