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Thread: Stop war jumpers!!!!!!!!

  1. #21
    OzAudi
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    Quote Originally Posted by kikoii View Post
    Yours is a valid point. Mine is not an estupid one keep your level. You see its very hard for an small clan to view how commited a player is. So recently I am looking at the war hero achievement. Well why doesnt this achivemnet gets easier to view when opting to go to war?

    Small clan size has nothing to do with it. My own clans (yes we have several clans in our alliance) have had one 20v20, about six 15v15 and over 50 10v10 wars. So it is not hard for small clans. It IS hard for desperate clan, regardless of size.

    Clan size becomes an issue when leaders recruit specifically for war and then go into CW with unknown people. But once again this is a clan leadership issue and there is nothing that SC can do to overcome a poor leadership decision.


    And war hero achievements are not a measure of a person’s success or otherwise at CW. I typically attack late in war, cleaning up the last stars and rarely get more than two stars per war.
    Last edited by OzAudi; March 31st, 2015 at 08:32 AM.

  2. #22
    New Guy
    Join Date
    Mar 2015
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    Quote Originally Posted by OzAudi View Post
    Small clan size has nothing to do with it. My own clans (yes we have several clans in our alliance) have had one 20v20, about six 15v15 and over 50 10v10 wars. So it is not hard for small clans. It IS hard for desperate clan, regardless of size.

    Clan size becomes an issue when leaders recruit specifically for war and then go into CW with unknown people. But once again this is a clan leadership issue and there is nothing that SC can do to overcome a poor leadership decision.


    And war hero achievements are not a measure of a person’s success or otherwise at CW. I typically attack late in war, cleaning up the last stars and rarely get more than two stars per war.
    Then again I thougth this was a place for placing solutions to SC and not for players. So the twerks needed to select players for war that SC should do are not being discoussed. Thanks I will read thourougly all of your suggestions.

  3. #23
    Trainee
    Join Date
    Aug 2014
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    agree to lock player until leader permit him to exit

    The player should be locked and some gold and exl of the player should be kept safe so that he attack he get back and no then taken back by supercell.so he will attack also.he losses or win that does not matter.

  4. #24
    Banned
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    Quote Originally Posted by ManojKumarAdwani View Post
    The player should be locked and some gold and exl of the player should be kept safe so that he attack he get back and no then taken back by supercell.so he will attack also.he losses or win that does not matter.
    So instead of just leaving he should do both raids consisting of one barb each and then leave? Don't see how that helps.

  5. #25
    New Guy
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    Quote Originally Posted by ManojKumarAdwani View Post
    The player should be locked and some gold and exl of the player should be kept safe so that he attack he get back and no then taken back by supercell.so he will attack also.he losses or win that does not matter.
    There we go some especific solution offered for a real disscusion

  6. #26
    New Guy
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    Mar 2015
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    its a programming prob

    Quote Originally Posted by Gama321 View Post
    So instead of just leaving he should do both raids consisting of one barb each and then leave? Don't see how that helps.
    SC should identify if he achieved 3 stars on one attack

  7. #27
    New Guy
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    Quote Originally Posted by kikoii View Post
    SC should identify if he achieved 3 stars on one attack
    That is what it counts on clan wars 3 stars per opponent even if they are low level

  8. #28
    Fresh Spawn
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    australia
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    Couldn't this be addressed relatively easily by the following:
    Under player profile show how many wars the player has participated in and how many they have left part way through. This could be added as a note on the "war hero" achievement similar to max trophy count on the "sweet victory" achievement.
    I think this would help resolve the issue and fit in nicely with the work already done to help leaders/ elders choose their players wisely.

  9. #29
    New Guy
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    Quote Originally Posted by cobia74 View Post
    Couldn't this be addressed relatively easily by the following:
    Under player profile show how many wars the player has participated in and how many they have left part way through. This could be added as a note on the "war hero" achievement similar to max trophy count on the "sweet victory" achievement.
    I think this would help resolve the issue and fit in nicely with the work already done to help leaders/ elders choose their players wisely.
    Closely enough leaders are making a lot o SC work so why not help them with some extra info IMO

  10. #30
    Banned
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    Quote Originally Posted by kikoii View Post
    SC should identify if he achieved 3 stars on one attack
    That's stupid, if everyone is expected to achieve 3 stars in one attack everyone would have perfect wars that always end in draws.

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