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Thread: Targeting system ideas

  1. #1
    Fresh Spawn
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    Apr 2014
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    7

    Targeting system ideas

    The current targeting gets me frustrated to say the least. So very frequently my archers or wizards can be found trying to break down unnecessary walls, sometimes even when a wall has already been broken on that line. Another issue I have is when I put down my king or queen. Instead of triumphantly earning me an additional star by attacking a very close town hall they will wonder off to a far away building to be destroyed. This is what I propose.

    First, when placing the king and queen allow the player to hold down the spot where he/she would place it. While doing so a line will apear to which path and target they will take on. Continuing to hold down and dragging the king and queen will alter the targets they will move toward. (obviously this can't be done with normal troops as holding your finger in place will set down multiples)

    Second, I know there was a tweek to the targeting system a bit back, this needs to be retouched especially with ranged troops.
    Last edited by Vile; March 28th, 2015 at 09:36 PM.

  2. #2
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    Apr 2014
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    6

    Too OP

    The Hero thing would be way too overpowered and there is no way any of this would make it into the game. Sure, the AI sometimes has problems but if you really struggle maybe you need to get better at attacking.
    Last edited by Johnthekiller; March 28th, 2015 at 09:46 PM.

  3. #3
    Fresh Spawn
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    Apr 2014
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    [QUOTE=Johnthekiller;4195511]The Hero thing would be way too overpowered and there is no way any of this would make it into the game. Sure, the AI sometimes has problems but if you really struggle maybe you need to get better at attacking.[/QUOTE


    Thanks for the reply. I assure you it is not my attacking, if I ever get my laptop up Ill refer you to some videos Ill make. I did think some would say it is overpowered but what makes it over powered? There is nothing being added, if you couldn't hit the th before you still can't. It doesn't push them in a way they couldn't before. However, if supercell sees it similarly then i suggest being able to switch between that and the current abilities before going into a fight.

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