
Originally Posted by
WarlordCocFarm
I'll probably lose any credibility on the forums for this but whatever.
So obviously town hall 11 will come out eventually and with it will come so many new things. This is not a request for town hall 11, however it is for what I want to see when it does come out. It would be nice to see.
No new army camp level or barrack level (the troops will mostly get upgrades making the necessity for more troops nonexistent) What about new dark elixir troops? That would need an upgrade to dark barracks.
New level of only mortars, infernos, and xbows when the update first comes out (others will come in time obviously see below) NO to all 3!
King and Queen level up only to 45(obviously the higher it goes the worse it makes Supercell look with possible accusations of being only in it for the money) I'd say just add another Hero (Villain). My idea is a Dark Troops Hero; possibly the Minion.
No new walls levels(yet, possibly several updates in) No but make TH9 upgrade only 1 level walls rather than 2 levels.
Gain one cannon, 25 walls, a skeleton trap, and one more of each collector, and a new gold and elixer storage We do need another cannon, but not another storage (depending what things will cost).
New De Storage Nope!
New Defense (not sure what, but I was thinking of something that sort of "sucks the life out of troops". Then you could collect some loot from these troops when you log on. Not really sure how it would work but thought it would be cool) Yes to a new building, but something different. My idea is a radar that increase the radius to those near it.
Now on to troop levels and all of that
First update:
Balloons Level 7, Dragon Level 5, Wall Breaker level 7, Hogs Level 6, Wizard Level 7 No to Balloons, yes to Dragons, yes to Breakers, no to Hogs, and no to Wizards.
So these would come out here because either A) they haven't been upgraded since town hall 9 B) to balance their weakness, or C) To balance the defense levele added in update one (mortars, infernos, xbows)
Second update:
Lava Hound level 4, Goblin level 7, Healer level 5, rage spell level 6 Yes to all of them.
So in this update Air defences will be upgraded to counteract both the hounds, amd the little used healers. Goblins will have trouble flourishing against level 9 mortars from the previous update so will therefore need a buff to even be slightly viable. Rage spells haven't been upgraded since town hall 8 and will help with new Lavaloom attacks. Archer towers also upgraded to increase defense against lavaloon No idea what this even says.
Third Update(final one being discussed):
Golem level 6, Witch level 3, Freeze spell level 6 No to golem, yes to witch (carefully), and no to Freeze.
Yea, very heavy on the GOWIWI. Its going to be weak at the moment with higher leveled infernos, and mortars. The strategy will fall out of use and will need a big buff to get back on its feet. Supercell wants ground attacks used as well as just air which will be hugely popular
Anyway thanks for reading, please please put your suggestions down below. If you are going to flame don't waste your time writing hate unless you back it up. And remember this is not a request for town hall 11 but suggestions for when it does