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Thread: Archers or Wizards?

  1. #11
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    Wink

    Thanks guys!

  2. #12
    Pro Member CWCameron's Avatar
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    What attack strategy do you use for war or farming? It depends.

    For cleanup troops, I would say archers. For farming, archers. For lots of damage quickly, wizards. Do you want your wizards to do damage or just clear buildings?
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  3. #13
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    Quote Originally Posted by CWCameron View Post
    What attack strategy do you use for war or farming? It depends.

    For cleanup troops, I would say archers. For farming, archers. For lots of damage quickly, wizards. Do you want your wizards to do damage or just clear buildings?
    General idea of my farming comp. 12 Giants, 49 Gobs, 4 Wall breakers, 83 Archers. Is a pretty accurate estimate. 3 Heal spells as well that I usually try and avoid using unless there is maximal l00t.

  4. #14
    Pro Member CWCameron's Avatar
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    Quote Originally Posted by HYUTS View Post
    General idea of my farming comp. 12 Giants, 49 Gobs, 4 Wall breakers, 83 Archers. Is a pretty accurate estimate. 3 Heal spells as well that I usually try and avoid using unless there is maximal l00t.
    IMO Archers are better for farming. They are cheaper and are faster to train than wizards. Try using lightning instead, since a mortar can wipe those healed archers in a flash if you aren't careful.
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  5. #15
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    Quote Originally Posted by CWCameron View Post
    IMO Archers are better for farming. They are cheaper and are faster to train than wizards. Try using lightning instead, since a mortar can wipe those healed archers in a flash if you aren't careful.
    In my experience heal spells have only been effective for giants and dragons. BK you hardly notice its healing him. I guess if I used wizards though since they can take multiple mortar hits (I believe) the heal spell would be effective. When you say lightning how would you use it?

  6. #16
    Warriors are OP
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    if you farm, archer first for loot.
    if you don't farm, wiz first for war.

  7. #17
    Senior Member SirVargan's Avatar
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    If youre getting technical, wiz is better in every stat-wise way
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  8. #18
    Pro Member CWCameron's Avatar
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    Quote Originally Posted by HYUTS View Post
    In my experience heal spells have only been effective for giants and dragons. BK you hardly notice its healing him. I guess if I used wizards though since they can take multiple mortar hits (I believe) the heal spell would be effective. When you say lightning how would you use it?
    I meant that the heal spells should be for other things other than barbs n archers. GiBarch would also be a good strategy for you. (Giants, Barbarians, Archers) When i use the lightning, i would see if the base has two mortars next to each other then take out them with two lightning spells. When you use lightning spell with barch, always use it on mortars unless they are next to a wizard tower then take out both. The wizards would be able to survive mortar shots, but then again they can all be taken out by a giant bomb, then archers have the advantage because 4 archers = one wizard.
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  9. #19
    Millennial Club mtommy2597's Avatar
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    A mix is most effective but wiz are better because of the massive damage that is also splash
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  10. #20
    Forum All-Star Wintaburr's Avatar
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    Archers for farming!

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