
Originally Posted by
Xitra
This.
I don't worry about putting my king to sleep to upgrade, except for war.
Defense? He's not really a critical piece of my defense. Sure, an AQ is a little more critical, but so is an inferno tower or X-Bow. Those have to get upgraded too, right?
Offense? Even if I boost my king, I still only get to use him in every 2nd or 3rd raid, because his regeneration time is already north of 40 minutes, and a full barch or BAM army takes 15-20 minutes. Boost barracks AND heroes, and you still only get to use the hero in every other raid, unless you manage to keep his health up during each raid.
But war? Heck, I sat on more than 30k DE for 4 days to get through 2 wars before a weekend break, so I could start the level 9 upgrade. As a TH8 doing dragon raids, the king isn't critical, so I could have gotten by without him. But I didn't want to risk it. For TH9 and higher players, especially the ones doing ground attacks, the heroes can easily bring an extra star per war (at least one extra star between the two attacks). This is huge.
Before the recent clan perks update, if you lost a war by 1-2 stars because a few people were upgrading heroes, that meant you got less war loot as a clan, and those individuals got fewer stars toward their War Hero achievement. Not the end of the world.
But now? Now it means you miss out on 50 clan XP. If that happens in every war (likely if you have a big clan), then that could set you back several wars before you get those next perks. It was a minor issue before, mostly a matter of bragging rights. But it's a big deal now.