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Thread: Clash war draw?!? Sudgestion

  1. #11
    Forum Veteran ColonelAwesome's Avatar
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    Quote Originally Posted by meow525 View Post
    We just had a draw and it sucks... I was supposed to get around 700k gold/elix but only got >280k....
    I would have got more loot if I just used my elix on farming with gobarch troop rather than expensive troops for war.
    It's inevitable to have a draw if both clans are good.. but SC should increase the loot for draw to make it worth it.


    I was also wondering why the 10% war bonus extra loot (clan perks) didn't apply on our reward. Does it only apply if you win the war?
    we were down 35-33 with 2 minutes left. My leader, our top player, and myself all attacked at the last minute, and every single one of us barely got the 3rd star on our target. Wouldve been our third draw if one of us hadn't gotten it. And the draw bonus is barely better than lose bonus. win is 100% Lose is 20% and draw is 40%. They should at least make it 50%, probably even 60%
    Clash of Clans: stopped at TH 9, Level 99
    My Thread: http://forum.supercell.net/showthread.php/417960-New-dark-elixir-troops-and-Pure-Elixir-idea
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  2. #12
    Senior Member popsiclepete2's Avatar
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    *suggestion

  3. #13
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    10 reasons why this should not be implemented.

    1. Not fair
    2. Not fair
    3. Not fair
    4. Not fair
    5. Not fair
    6. Not fair
    7. Not fair
    8. Not fair
    9. Not fair
    10. Not fair

    I hope you get what I mean

  4. #14
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    What of it is by determining the stats of the war like average destruction and average stars gained?

  5. #15
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    I would also prefer a rematch option for the next war. Only would happen on ties.

  6. #16
    Forum Master daz258's Avatar
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    Quote Originally Posted by Airrion721 View Post
    What of it is by determining the stats of the war like average destruction and average stars gained?
    Average destruction would be my preference there.

    Average stars gained is effectively the same as using less attackers.
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  7. #17
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    I like this rematch idea, doesn't mean it will be implemented. What the OP meant about the Clan with less attacks winning the draw is that if they tied with less attacks, they made more stars because of better attacking.

  8. #18
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    Why not break ties depending on who has more 3 star attacks, if that's tied go to 2 stars, and 1 if necessary. If those are all tied, then go to average duration or destruction. That seems fair to me. I agree that the tie bonus is way too low.

  9. #19
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    I don't think a rematch is a good idea because you'd be attacking the same enemy. If the base layout didn't change, then both of the clan might just get the max stars and end in a draw again. If you'd suggest to have a preparation day, then why not just start a new war with another clan?

    Maybe it's much better if it ends in a draw, the clan that got all their stars first wins.

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