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Thread: New Dark Troop

  1. #1
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    Lightbulb New Dark Troop

    Shadow

    Damage per second: 75
    Hitpoints: 540
    Training Cost: 70

    Favorite target: Any
    Damage type: Area Splash
    Targets: Ground and Air
    Housing Space: 10
    Training Time: 10m
    Movement speed: 20

    Description:
    Born in the darkest pits of sheol this creature will shred your enemies with his ear splitting SHRIEK. he can only be damaged by magic, heat, electricity and elixir. He is hidden from all other weapons in his cloak of shadows.

    Damage dealing buildings that are able to detriment its health
    : Dragon
    :Wizards
    :Minions
    :Witches
    :Lavahound
    :Lavapup

    Damage dealing Units that would detriment its health
    :Xbow
    :Inferno Tower
    :Teslas
    :Wizard Towers
    Last edited by Muggenhapp; March 23rd, 2015 at 05:16 PM.

  2. #2
    Forum Superstar ironagedave's Avatar
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    Quote Originally Posted by Muggenhapp View Post
    Shadow

    Damage per second: 75
    Hitpoints: 540
    Training Cost: 70

    Favorite target: Any
    Damage type: Area Splash
    Targets: Ground and Air
    Housing Space: 10
    Training Time: 10m
    Movement speed: 20

    Description:
    Born in the darkest pits of sheol this creature will shred your enemies with his ear splitting SHRIEK. he can only be damaged by magic, heat and electricity. He is hidden from all other weapons in his cloak of shadows.
    This would nerf way too many defences Archer towers, cannons, mortars and x-bows I think this would be way too OP IMO unless elixr consuming defences i.e. xbows were included as 'magic',
    that being said would this also nerf clan castle troops that don't have wizards or witches???
    Last edited by ironagedave; March 23rd, 2015 at 04:57 PM.
    NO CLAN, Back in Training Camp

  3. #3
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    True

    i will edit the thread

  4. #4
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    thats better

    the elixir add will put minions and Xbows as damage dealing forces and buldings to the shadow

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