
Originally Posted by
Burnsy1212
It seems as castle troops are almost useless on defence. All someone has to do is lure and kill. But if we gave orders, like if troops cross a certain line that all troops should move back to the castle to defend the buildings around that. This would encourage people to place the castle near the middle of the base, where it is hard to lure in the first place.
Now, the actual luring part can be fixed by the troop move out line be coustomizeable by percent, area or amount of troops. You can (as I have already stated) place a line where your troops do not cross at any cost.
We could also be able to upgrade the troops put into the castle for every upgrade. Like at CC 2 you can maximize the speed, strength, health by a percent. The upgrades could cost gold/elixer with corresponding prices to percentage.
I hope this can make up for my absence and we can continue to play, Clash on everyone!