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Thread: Light Elixer

  1. #1
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    Light Elixer

    We have a dark elixer and dark troops. Why not have a "light elixer" and light barracks that has troops that specialize in healing and buffing attacks and defenses of other troops.

    Ideas for light troops-
    Cleric- heavy armor slow moving with a healing aoe burst
    Priest- low armor fast moving with a ranged heal/ defensive boost
    Guardian- high health and armor troop that acts as a tank. Other troops form up behind him and are given an immense defense buff.
    Centaur-basically a bigger stronger archer that fires magic arrows that have more range and do more damage. However he takes up 4 housing space.

    I have a lot more ideas and also extensive detail on their hp, attacks, defenses, and abilities, but its just too much to put on here.
    Comment if u like.

  2. #2
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    Also, make it an option to convert light to dark elixer or dark to light elixer with a conversion loss. Example..... i have 1000 dark elixer, i can put it in the conversion machine and make 600 light elixer with it.
    Good thing to be able to have i would think.

  3. #3
    Forum Veteran ColonelAwesome's Avatar
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    I have liked the idea of a new type of light elixir, and even made a very large thread about it (link is in my signature). Converting resources is ruled out, and you should add more info on those troops. Maybe some stats, and how the troop would be useful
    Last edited by ColonelAwesome; March 22nd, 2015 at 02:52 PM.
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    My Thread: http://forum.supercell.net/showthread.php/417960-New-dark-elixir-troops-and-Pure-Elixir-idea
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  4. #4
    Super Member AnthonyVince's Avatar
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    Quote Originally Posted by KingDavid1001 View Post
    We have a dark elixer and dark troops. Why not have a "light elixer" and light barracks that has troops that specialize in healing and buffing attacks and defenses of other troops.

    Ideas for light troops-
    Cleric- heavy armor slow moving with a healing aoe burst
    Priest- low armor fast moving with a ranged heal/ defensive boost
    Guardian- high health and armor troop that acts as a tank. Other troops form up behind him and are given an immense defense buff.
    Centaur-basically a bigger stronger archer that fires magic arrows that have more range and do more damage. However he takes up 4 housing space.

    I have a lot more ideas and also extensive detail on their hp, attacks, defenses, and abilities, but its just too much to put on here.
    Comment if u like.
    I really don't think we need another resource
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