View Poll Results: How the XP points to the loosing clan should be given?

Voters
241. You may not vote on this poll
  • 0 XP points for a war lose

    16 6.64%
  • -150 XP points for a war lose

    4 1.66%
  • Cut exactly XP Points they suppose to get if they were winning

    2 0.83%
  • Don't make any changes to current System

    219 90.87%
Page 5 of 7 FirstFirst ... 34567 LastLast
Results 41 to 50 of 63

Thread: Fix Clan Perks System as its totally unfair right Now!

  1. #41
    Pro Member KingOfSaints's Avatar
    Join Date
    Sep 2014
    Location
    In my town hall overseeing my village
    Posts
    524
    The system is fine. Its supposed to reward everybody so that you still get something out of it for trying. If you take out the exp for losing and on top of that they get massive reduction for war loot bonus, whats the point of actually trying? The losing clan would end up in the negative exp and negative loot (since you dont make back the army you used for 2 attacks) if SC changes the system with your system
    IGN: Kingofsaints
    TH9 Level 109

    GG: 369 mil
    EE: 353 mil
    Lego walls under way: 144/250


  2. #42
    Millennial Club
    Join Date
    Aug 2014
    Posts
    1,194
    The thread makes no sense whatsoever. I thought it's be about reducing the amount of xp needed for clan perks which I'd like to see
    Proud leader and founder of the clan Age of Masters
    GG: 340M EE: 310M HH: 500K

    Quote Originally Posted by DumbWaysToDie View Post
    Sticky rules?
    Quote Originally Posted by W4RD3N View Post
    Good lord just close this thread already.

  3. #43
    Pro Member KingOfSaints's Avatar
    Join Date
    Sep 2014
    Location
    In my town hall overseeing my village
    Posts
    524
    Quote Originally Posted by BlargityTucker View Post
    The thread makes no sense whatsoever. I thought it's be about reducing the amount of xp needed for clan perks which I'd like to see
    The thread is about cutting the exp gained from a war when a clan loses or not getting any exp at all
    IGN: Kingofsaints
    TH9 Level 109

    GG: 369 mil
    EE: 353 mil
    Lego walls under way: 144/250


  4. #44
    Forum Superstar
    Join Date
    Jun 2014
    Posts
    3,091
    Quote Originally Posted by Crushy View Post
    The point behind xp points is to make a successful clan that will progress well and level up, its pointless when you still level up even after loosing war.
    Actually, the point behind clan experience is to level up your clan to give your members useful perks that will make the game more enjoyable. One of the problems with the clan experience system is that you can only get experience through war even though war is only a tiny part of the game. Not only is there not a problem with losing clans getting too much clan experience, they need to add ways to earn clan experience that have nothing to do with war so that non-warring clans can level up too.

  5. #45
    Forum Master Saleh47's Avatar
    Join Date
    Sep 2014
    Location
    Lebanon
    Posts
    12,452
    I think what is needed is adding xp for winning not removing xp from losing clans. An extra 50 xp for winning clans will make a good difference. But punishing losing clans will not do anything good. Every clan will lose a war at the end. We haven't lost anywar since the update( we lost some before)
    Bored from full inbox messages? Want to get exactly the results you want? Here is the beta version of
    your best chance to get players and clans you want!

  6. #46
    Banned
    Join Date
    Jul 2014
    Posts
    915
    System is fine. Whiners gonna whine I guess.

  7. #47
    Senior Member LordDragon's Avatar
    Join Date
    Apr 2014
    Posts
    283
    It's fine as is.

    Winning clans get a lot more exp and get the bonus loot from winning the war. If a clan plays to lose then they are throwing away loot for less exp.

    Clans that play to win will always have the exp advantage and will level faster.
    Ignitus-
    Need an active clan? Join today! We war everyday to level clan faster, Currently Clan level 11.
    Link to recruiting page http://forum.supercell.net/showthrea...vel-players%21

  8. #48
    Super Member
    Join Date
    Dec 2014
    Posts
    836
    fine as is it is a fun challenge and it gives me something to work on for a couple years
    My advice is upgrade all troops if you love war..

  9. #49
    Millennial Club alpal's Avatar
    Join Date
    Sep 2013
    Location
    Boston, MA
    Posts
    1,357
    They are called EXPERIENCE points, not winning points.

    To award zero experience points implies that the clan did not experience war.

  10. #50
    Forum Veteran
    Join Date
    Oct 2014
    Location
    At the Barb king and Archer queen wedding
    Posts
    1,501
    Quote Originally Posted by Crushy View Post
    haha right u get the loot, u get the loot in clan wars too even if you loose, but point is why xp when you lost war. your are not making a good point here. if you stop getting xp when you lost a war. you will rearrange your clan and try to win wars. The point behind xp points is to make a successful clan that will progress well and level up, its pointless when you still level up even after loosing war.

    I am gonna hold replying to thread until other people chime in.
    So my question is what are you going to want when you guys hit a losing skid? it already takes long enough to get XP especially if you don't have 30+ members why extend it more?
    Leading the purge in purge~a~maniacs.....everybody can't be a purger these days. Check out the recruitment thread though (Purge~a~maniacs)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •