View Poll Results: How the XP points to the loosing clan should be given?

Voters
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  • 0 XP points for a war lose

    16 6.64%
  • -150 XP points for a war lose

    4 1.66%
  • Cut exactly XP Points they suppose to get if they were winning

    2 0.83%
  • Don't make any changes to current System

    219 90.87%
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Thread: Fix Clan Perks System as its totally unfair right Now!

  1. #31
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    When looking at absolute terms you decided to pick lvl2 to make it seem the same. If you were to look at relative terms or absolute terms for lvl10 then it would seem completely different. Then when you include the fact that you have to get a decent amount of stars that most bad clans wouldnt be able to get your whole argument seems kind of pointless. You would still have to do two star raids on every single base. If you go on to incorporate that most clans dont war at 50 the difference between winning and losing becomes even bigger.
    Last edited by Gama321; March 22nd, 2015 at 03:05 PM.

  2. #32
    Fresh Spawn
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    I voted no changes. Reasons already covered by others.

  3. #33
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    Looking at the poll results, the people have spoken.
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  4. #34
    Resident Cat fette's Avatar
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    OP you sound like a whining child throwing your toys out of the pram.

    Losing a war already nets you less xp than winning a war. it takes a bout a year for an always winnig clan t get to level 10 they say....so if you lose every once i a while and get xp deducted your clan will never get there...whats the incentice then?

    you didnt think your agrument through and frankly the only one who would have a mindset like this ' its not fair...wah wah wah' are children who tend to not be able to understand the bigger picture.

    Considerig you made an account to start this thread... I conclude you are either a troll or a child.

    Clash on mate, enjoy, dont envy the others so much and keep off forum ok




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  5. #35
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    Erm. XP = Experience Points

    Win or lose, you are suppose to learn.

    Or else, CW will be dominated by clans of uber (x) users. U wanna see that?

  6. #36
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    Quote Originally Posted by Gama321 View Post
    When looking at absolute terms you decided to pick lvl2 to make it seem the same. If you were to look at relative terms or absolute terms for lvl10 then it would seem completely different. Then when you include the fact that you have to get a decent amount of stars that most bad clans wouldnt be able to get your whole argument seems kind of pointless. You would still have to do two star raids on every single base. If you go on to incorporate that most clans dont war at 50 the difference between winning and losing becomes even bigger.
    Ageed. Take that 50 points for winning multipliplied out to getting a level 10 clan and there will be a huge difference between winners and losers.

  7. #37
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    Quote Originally Posted by Crushy View Post
    Hello SuperCell,I really liked the concept of clan perks but there is one and only negative to it that needs to be fixed asap!I know winning clans getting level up soon but loosing clans also leveling up after 1 or 2 more wars compared to winning one.For example a winning clan can get upto lvl2 in 3 wars and loosing clans will get uped to lvl2 in 4 wars. so this system is totally unfair to the winning clans.kindly adjust the system and do something like give negative xp to loosing clan so they go lvl down or give no xp if they loose war.like u give xp in the end for winning war, make another tag like -100% for loosing war.got me? kindly vote guys who agree to it!Thank you for such a great game!
    Besides the fact that I think your idea is awful ... the options you listed for selection above make no sense. Of course ... having been intoxicated when you posted this explains both. amirite
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  8. #38
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    This isn't unfair, the unfair part to the clan war xp system is a clan with majority level 50's can gain exactly the same amount of xp as a clan full of level 100's, xp reward is based on the amount of players in a war, and then on their location in the ranking, thats unfair, a lot of clans who claim to be great at level 3, with 10 high levels and the rest below 50, just blowing through wars as they are really easy, is unfair to the legit playing no ♥♥♥♥♥ing TH10 clans. Xp should be based on the clans TH's level, if you star a the it should be 8xp, or 4, ect, it shouldn't be based on a the at No1 is worth 5xp, the same as a TH10 at No1.
    Probably a higher level, a higher Townhall, better walls and better heros.

  9. #39
    Forum Legend Superfinch30's Avatar
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    👆👆great point. It is so much easier to be a 6* player in a max th8 or 9 war, than 9s and 10s only.

    It would feel very unfair to lower levels, but fair th10 only clans have a very raw deal here.
    Getting to 60% of the stars can be a struggle when mismatched.

    TH10s with 50+ hero levels, 9.5s with 40+, silent noobs<> needs you!
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  10. #40
    Pro Member cockrish's Avatar
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    How about this ....

    Every time you post a thrashy post, your post count should be reduced.
    Once you reach 0 posts you should not be able to post any more threads or reply.
    (Your IP will be tracked and no other accounts from the same IP can be created)

    Looks very fair to me
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