View Poll Results: How the XP points to the loosing clan should be given?

Voters
241. You may not vote on this poll
  • 0 XP points for a war lose

    16 6.64%
  • -150 XP points for a war lose

    4 1.66%
  • Cut exactly XP Points they suppose to get if they were winning

    2 0.83%
  • Don't make any changes to current System

    219 90.87%
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Thread: Fix Clan Perks System as its totally unfair right Now!

  1. #61
    Forum Hero rwelshjr's Avatar
    Join Date
    Dec 2013
    Posts
    6,662
    Quote Originally Posted by Crushy View Post
    Hello SuperCell,I really liked the concept of clan perks but there is one and only negative to it that needs to be fixed asap!I know winning clans getting level up soon but loosing clans also leveling up after 1 or 2 more wars compared to winning one.For example a winning clan can get upto lvl2 in 3 wars and loosing clans will get uped to lvl2 in 4 wars. so this system is totally unfair to the winning clans.kindly adjust the system and do something like give negative xp to loosing clan so they go lvl down or give no xp if they loose war.like u give xp in the end for winning war, make another tag like -100% for loosing war.got me? kindly vote guys who agree to it!Thank you for such a great game!
    I wrote a stern letter to congress and cc'd my parish. Lets tell our moms too just for good measure.
    If everything angers you then you will spend your entire life being angry.
    If everything pains you then you will spend your entire life in pain.

  2. #62
    Centennial Club
    Join Date
    Dec 2013
    Posts
    130

    We all agree the OP is out to lunch but ...

    There is something not so great about the current allotment of XP. The 60% stars bonus is: a) not a high enough number of stars to separate the "good" clans from the "great" ones, and b) doesn't provide a large enough bonus in my opinion.

    In the beginning people we are up in a huff about old clans with high war wins not getting backdated, that was a ridiculous position; but it isn't ridiculous to as that there is a special level of play that will allow you to advance MUCH faster than the current model. It has been a long time since I was a "math guy" (high school really, lol) but someone smarter than me needs to look at the percentage of stars accumulated in wars engaged in by the very elite clans and make an achievement somewhere just below that as a stretch goal for the rest of us.

    This would probably need adjustments for the relative TH level in that, elite TH9 clans likely put up more stars by percentage than elite TH10 clans; but anyone smart enough to balance this game to the extent that they have lately is able to do it.

    Eager for your opinions guys!!
    Evantagonist = Level 129 fully maxed TH9 -- Blind Fury = Level 117 TH9: 180 Lavas// 70 Legos--BK 20 // AQ 22
    Coleader of Down Plunder (110-4-1) [RETIRED AS WAR CLAN]; Hitters have joined Shadow Militia
    [As at 20/04/2016]


  3. #63
    Fresh Spawn
    Join Date
    Feb 2015
    Posts
    5
    the point of still having gaining xp when you loose is to give clans the incentive to keep going to war. for the clans that are not that strong they are able to grind it out. if your clan looses a lot of wars it will be a lot more difficult to level up once you hit Level 4 after that the wining bonus will come into play a lot more.
    CLAN: SANCTUSBELLATOR
    Clan Level:
    3
    TH:
    10 LEVEL:119



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