WELCOME FROM AARRKK
AARRKK is a tight-knit community that prides itself in highly skilled war strategy, supporting each other, working as a team, and most importantly, having fun. Communication, organization, and accountable expectations are what makes aarrkk! Welcome to your new chapter of clashing!
CLAN INFORMATION
- WAR RECORD: 106 - 1 - 5 (W-D-L) (updated 2015/3/19)
- CLAN TAG: #2RU8G9UL
- LOCATION: International
- AGE: 21+
- WAR FREQUENCY: 3 day schedule - "Prepare - Battle - Rest, and repeat"
RECRUITING (Reply here in case we are closed for war)
TH8 Requirement: (Sorry, Currently not recruiting TH8)
- Level 5 BK
- Purple walls
- Max dragon
- Max CC level
- Near max rage spell
- Good knowledge of GOWIPE and Hog, OR at least willing to learn
TH9 Requirement: (Current focus of recruitment)
Must haves:
- Combined hero level 20
- Max hog
- Max Pekka
- Level 1 witch
- max heal/rage
- skull walls or greater
Plus at least 3 of the following:
- Level 3+ Golem
- max hound (level 2) and loon (level 6)
- level 2 jump
- GG and EE at least 400 mil
- WAR hero at least 250
TH10 Requirement:
- Near maxed TH10s
- subjective judgement by our own TH10s
NOTE: the list of requirements are the least you have to have. We also review every aspect of your profile upon your request
GENERAL GUIDLINE
- take part in chat.
- maintain a rank badge.
- participate in clan wars. (can't? see war section.)
- stay mature and be reasonable.
- GroupMe is required; it is used to communicate outside the game.
WAR GUIDLINE
- participants are required to take both attacks, EVEN IF we cannot gain stars.
- clashcaller is used to claim bases. links are in Groupme.
- participants ranked in the lower half of the clan are strongly encouraged to attack early, so higher-ups may know where to direct attacks.
- communicate before attacking. having a game plan is invaluable. remember: aarrkk is a family and is always there to help each other.
- we are currently on a 3-day war module: "prepare-battle-rest". war begins at 1800 EST, 24 hours after the previous war had ended.
- participation in war is not mandatory. if you do not intend to participate, you may opt out.
- ♥♥♥♥♥ing- compromising the integrity of the game is strictly prohibited.
IMPORTANT STAGES FOR NEW RECRUITS
DAYS 1-4: A BLANK SLATE- USE IT WISELY.
- follow the rules using common sense.
- recruits sit out their first war to observe.
- activity is key. take part in chat and donate to requests as specified.
DAYS 4-10: PROVING GROUND - GIVE IT ALL YOU GOT
- take both attacks, plan thoroughly, communicate, and give a full effort.
- use ClashCaller to claim attacks. war id will be provided in GroupMe
- ask a leader to be added to GroupMe, our prime method of communication outside the game.
DAYS 10 AND BEYOND: ELDER - WELCOME TO AARRKK
- leadership shall judge your performance based on war attacks, willingness to learn, activity, and attitude.
- should you prove to be a valuable asset to the clan, you shall be granted 'elder' rank, and be welcomed to the clan as an official member.