View Poll Results: Good idea?

Voters
40. You may not vote on this poll
  • Yes; GIVE MEH DA LOOT

    34 85.00%
  • No; I'm too good for this loot bonus.

    6 15.00%
Page 7 of 9 FirstFirst ... 56789 LastLast
Results 61 to 70 of 83

Thread: New defense incintive (With pictures!)

  1. #61
    Banned
    Join Date
    Nov 2014
    Location
    North Carolina
    Posts
    1,588
    Quote Originally Posted by sylveonzmushi View Post
    I laughed at that zapping defense you hid in one of the pictures.
    Oh?
    Quote Originally Posted by OamnraML View Post
    I was actually refering to the negativity guy, Medici. Not Warren. WarrenJames also had some building ideas.
    I apologize for the confusion I wasn't too sure and it was very late

  2. #62
    Senior Member MysticArcherr's Avatar
    Join Date
    Jul 2014
    Location
    Look behind you
    Posts
    271
    Sounds like a brilliant idea to me.


  3. #63
    Banned
    Join Date
    Nov 2014
    Location
    North Carolina
    Posts
    1,588
    Quote Originally Posted by MysticArcherr View Post
    Sounds like a brilliant idea to me.
    Thanks for your support.

    The thread will undergoe a larg re-vamp soon.

  4. #64
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376
    You should ask around what defence wins people see in thier League Listing. Of course with all the farming bases, and the fact that the attacker has the advantage of picking who they want to attack (to likely win), defence wins will not be common among the general player population. However, remembering off the top of my head, (and maybe a little inaccurate) I do see the occasional 1-5 wins, with the exceptional village with 15-30, and sometimes more wins than that on rare occasions. Depending on how long or hard you want people to push things for defensive wins, 1 every two days average (7 per session), or 2 every day on average (28 per season) would be your range of easy to hard.

    An idea on this, with 7, 14, 21, and 28 win thresholds ( or maybe 5, 10, 15, 20, 25) is you can scale the loot reward to a given goal. You can have the reward tapper off to encourage people to just be defensive for awhile, or it can ramp up in amount, making people focus more on those defence wins (in lieu of other activities). Or can keep it constant...

    Anyway, something to think about for your idea, having loot scale up or down as you win more, if it scales at all. Picking one of those changes with affect player behavior in a specific way, so think about how either you, or an 'average' player, would react to a given effect, and is that reaction what you intend to happen?
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  5. #65
    Banned
    Join Date
    Nov 2014
    Location
    North Carolina
    Posts
    1,588
    Quote Originally Posted by WarrenJames View Post
    You should ask around what defence wins people see in thier League Listing. Of course with all the farming bases, and the fact that the attacker has the advantage of picking who they want to attack (to likely win), defence wins will not be common among the general player population. However, remembering off the top of my head, (and maybe a little inaccurate) I do see the occasional 1-5 wins, with the exceptional village with 15-30, and sometimes more wins than that on rare occasions. Depending on how long or hard you want people to push things for defensive wins, 1 every two days average (7 per session), or 2 every day on average (28 per season) would be your range of easy to hard.

    An idea on this, with 7, 14, 21, and 28 win thresholds ( or maybe 5, 10, 15, 20, 25) is you can scale the loot reward to a given goal. You can have the reward tapper off to encourage people to just be defensive for awhile, or it can ramp up in amount, making people focus more on those defence wins (in lieu of other activities). Or can keep it constant...

    Anyway, something to think about for your idea, having loot scale up or down as you win more, if it scales at all. Picking one of those changes with affect player behavior in a specific way, so think about how either you, or an 'average' player, would react to a given effect, and is that reaction what you intend to happen?
    That loot scale idea is brilliant! You of course can restrict this to certain things.

    By occasional 1-5 wins you mean like this? I'm not even in sub 200.



  6. #66
    Forum Superstar WarrenJames's Avatar
    Join Date
    Dec 2014
    Location
    U.S.A. Indiana (but with a Hawaiian sleep schedule)
    Posts
    3,376
    Kind of... ignoring the time stamps and the fact some of those are trophy drops, yeah.

    Since you are back out of the sub 200 range, you can check what the League listings have.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  7. #67
    Senior Member popsiclepete2's Avatar
    Join Date
    Dec 2014
    Posts
    399
    Quote Originally Posted by anthonyvince View Post
    i like this idea, but it would punish me sort of as a farmer, and i like being a farmer.
    farmers for life

  8. #68
    Banned
    Join Date
    Nov 2014
    Location
    North Carolina
    Posts
    1,588
    Quote Originally Posted by popsiclepete2 View Post
    farmers for life
    It's not going to hurt your farming what so ever.

  9. #69
    Json8r
    Guest
    Quote Originally Posted by Medici View Post
    Don't post if you can't handle the truth.
    You only post rude posts. You should be banned. YOUR posts are useless

    As for the idea, 3 thumbs up

  10. #70
    Banned
    Join Date
    Nov 2014
    Location
    North Carolina
    Posts
    1,588
    Quote Originally Posted by Json8r View Post
    You only post rude posts. You should be banned. YOUR posts are useless

    As for the idea, 3 thumbs up
    It is best to not reply to users you have conflict with.

    Thanks if you have any suggetions let me know

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •