View Poll Results: How's my idea?

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  • Yes I like this idea!

    390 68.90%
  • I do not think this is a good addition.

    114 20.14%
  • There are some things you could fix (please specify).

    62 10.95%
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Thread: New troop: VOLCANO MAGE!

  1. #781
    Forum Superstar DaScavenger's Avatar
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    Quote Originally Posted by AnthonyVince View Post
    Thanks, but if you want to bump this thread I prefer you make an actual contribution like asking questions, making suggestions, tweaking stats, as I don't want this thread to be closed from bumping by OTHER people.

    Doing these things will both bring my idea to the top if you like, and give me a chance to respond so people can understand this idea better. Maybe you can even suggest some strategies to use this with
    This idea seems great now. I would like to see how this troop would work in an actual attack as well. It would definitely change the way people defend and attack.
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  2. #782
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    wait a sec what about wizards

    WIZARD they have mostly every thing in common they have the outfit the pose they have the same ability they both shot fire but after all its a good idea

  3. #783
    Forum Veteran J1M808's Avatar
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    Quote Originally Posted by liontiger92 View Post
    WIZARD they have mostly every thing in common they have the outfit the pose they have the same ability they both shot fire but after all its a good idea
    He didn't make the artwork.. And the abilities are very different, look at the thread again

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  4. #784
    Forum Veteran jaronhudson15's Avatar
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    How big is the 'Small damage boost' when units are placed near the Volcano Mage? Couldn't find that anywhere.

  5. #785
    Millennial Club jonnguy2014's Avatar
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    xD look at this...
    VM has made it to Google Images!!!
    https://www.google.com/search?q=volc...w=1024&bih=677
    Anyways, I think the damage boost should be slightly nerfed and the attack slightly buffed
    My idea:
    Level 1: 80 percent
    Level 2: 100 percent
    Level 3: 120 percent
    DPS:
    Level 1: 20
    Level 2: 25
    Level 3: 30

  6. #786
    Super Member AnthonyVince's Avatar
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    Quote Originally Posted by TheScavenger350 View Post
    This idea seems great now. I would like to see how this troop would work in an actual attack as well. It would definitely change the way people defend and attack.
    Thanks, I agree
    Quote Originally Posted by liontiger92 View Post
    WIZARD they have mostly every thing in common they have the outfit the pose they have the same ability they both shot fire but after all its a good idea
    Um, I'm going to let Jim Bob explain this because I was going to go off on a big long paragraph about this
    Quote Originally Posted by J1M808 View Post
    He didn't make the artwork.. And the abilities are very different, look at the thread again
    Exactly. You handled this much better than I would have
    Quote Originally Posted by jaronhudson15 View Post
    How big is the 'Small damage boost' when units are placed near the Volcano Mage? Couldn't find that anywhere.
    Equal to half of the Volcano Mage's damage boost. (130% damage boost, 65% small damage boost)
    Quote Originally Posted by jonnguy2014 View Post
    xD look at this...
    VM has made it to Google Images!!!
    https://www.google.com/search?q=volc...w=1024&bih=677
    Anyways, I think the damage boost should be slightly nerfed and the attack slightly buffed
    My idea:
    Level 1: 80 percent
    Level 2: 100 percent
    Level 3: 120 percent
    DPS:
    Level 1: 20
    Level 2: 25
    Level 3: 30
    Cool And I will think about this, but remember that I want to have level 3 to have a big jump and stats and make this troop less reliant on damage and more reliant on damage INCREASING. But I will take this into consideration, thanks

    And nice, 800 replies and 50,000 views! Finally, this is IMPORTANT:
    Quote Originally Posted by AnthonyVince View Post
    For future readers, I'll be on vacation until Friday. Still keep commenting as I will be reading them, but probably won't have time to respond to them frequently. Until then, expect my response time to increase to about one day. Cheers
    Last edited by AnthonyVince; August 4th, 2015 at 02:35 AM.
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  7. #787
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    Give it a staff and its good to go.

  8. #788
    Millennial Club FlyAutumn's Avatar
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    Quote Originally Posted by BluBest View Post
    Give it a staff and its good to go.
    Personally I think it should be holding a flaming staff instead of having the fire in its hand. Love the art and concept though! This idea has gotten even better than when I first read it a while ago.
    Last edited by FlyAutumn; August 4th, 2015 at 11:50 PM.
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  9. #789
    Millennial Club jonnguy2014's Avatar
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  10. #790
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    The damage boost to troops is way to over powered. I could drop one of these guys off in a corner followed by hogs around him to grab the boost. I wouldn't even need to send a lot. I could do bursts of 5-6 to avoid a group getting killed by bombs. Can you imagine a hog that gains a 65% boost to its already high damage? Additionally this raises the question of how it impacts defense when in a clan castle? I was a little unclear but does it also boost your defense as it runs outside permanently? It seems like this guy is taking on a game changing/breaking set of abilities. You're stacking all sorts of damage boosts on him. I would stick with just the boost on his targeted buildings, otherwise I don't see it ever being introduced to the game.

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