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WIZARD they have mostly every thing in common they have the outfit the pose they have the same ability they both shot fire but after all its a good idea![]()
How big is the 'Small damage boost' when units are placed near the Volcano Mage? Couldn't find that anywhere.
xD look at this...
VM has made it to Google Images!!!
https://www.google.com/search?q=volc...w=1024&bih=677
Anyways, I think the damage boost should be slightly nerfed and the attack slightly buffed
My idea:
Level 1: 80 percent
Level 2: 100 percent
Level 3: 120 percent
DPS:
Level 1: 20
Level 2: 25
Level 3: 30
Thanks, I agree
Um, I'm going to let Jim Bob explain this because I was going to go off on a big long paragraph about this
Exactly. You handled this much better than I would have
Equal to half of the Volcano Mage's damage boost. (130% damage boost, 65% small damage boost)
CoolAnd I will think about this, but remember that I want to have level 3 to have a big jump and stats and make this troop less reliant on damage and more reliant on damage INCREASING. But I will take this into consideration, thanks
And nice, 800 replies and 50,000 views! Finally, this is IMPORTANT:
Last edited by AnthonyVince; August 4th, 2015 at 02:35 AM.
Originally Posted by PRODlGY
Originally Posted by Coloradokiwiboy
Give it a staff and its good to go.
Last edited by FlyAutumn; August 4th, 2015 at 11:50 PM.
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My Slider Bar on Attack Replays Idea
The damage boost to troops is way to over powered. I could drop one of these guys off in a corner followed by hogs around him to grab the boost. I wouldn't even need to send a lot. I could do bursts of 5-6 to avoid a group getting killed by bombs. Can you imagine a hog that gains a 65% boost to its already high damage? Additionally this raises the question of how it impacts defense when in a clan castle? I was a little unclear but does it also boost your defense as it runs outside permanently? It seems like this guy is taking on a game changing/breaking set of abilities. You're stacking all sorts of damage boosts on him. I would stick with just the boost on his targeted buildings, otherwise I don't see it ever being introduced to the game.