View Poll Results: How's my idea?

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  • Yes I like this idea!

    390 68.90%
  • I do not think this is a good addition.

    114 20.14%
  • There are some things you could fix (please specify).

    62 10.95%
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Thread: New troop: VOLCANO MAGE!

  1. #761
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    i love the idea

    This would be my dream troop to tell you the truth I've been thinking about a troop like this for awhile just didn't have time to work out all the details. The only thing I think could make this any better would be to make it a hero instead of just another troop having it spawn wizards would be amazing

  2. #762
    Super Member AnthonyVince's Avatar
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    Quote Originally Posted by SpiderPig View Post
    I think its great and unique, but in the last strategy, what is a knight?
    Oh, that would be the popular Knight troop by TheOneTheyCallSmasher. Click the link and you can view it
    Quote Originally Posted by cdtmajorclark View Post
    This would be my dream troop to tell you the truth I've been thinking about a troop like this for awhile just didn't have time to work out all the details. The only thing I think could make this any better would be to make it a hero instead of just another troop having it spawn wizards would be amazing
    Erm...thanks, but I prefer not to have it a hero and making it spawn wizards and making it...completely different than it is right now
    Heh, yeah that's the link to the Knight troop, Spider Pig.
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  3. #763
    Forum Elder SpiderPig's Avatar
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    Quote Originally Posted by AnthonyVince View Post
    Oh, that would be the popular Knight troop by TheOneTheyCallSmasher. Click the link and you can view it

    Erm...thanks, but I prefer not to have it a hero and making it spawn wizards and making it...completely different than it is right now

    Heh, yeah that's the link to the Knight troop, Spider Pig.
    Oh okay, thanks. Thought you were losing it

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  4. #764
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    Quote Originally Posted by SpiderPig View Post
    Oh okay, thanks. Thought you were losing it
    Who are you????

  5. #765
    Millennial Club DaOneNOnly799's Avatar
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    I like the overall look of the troop (evil wizzy) along with the attack strategies it would enable! Being able to manipulate and include it in ground and air attacks would definitely be a positive game-changer. I also like how it's compatible with the haste spell making it a special ability.. I would like to know would it be efficient to use in all air attacks? Perhaps to allow lava pups to take out the AQ faster in PentaLava attacks?
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  6. #766
    Forum Veteran TheOneTheyCallSmasher's Avatar
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    Quote Originally Posted by SpiderPig View Post
    I think its great and unique, but in the last strategy, what is a knight?
    *cries*


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  7. #767
    Forum Veteran jaronhudson15's Avatar
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    Quote Originally Posted by AnthonyVince View Post
    I added this feature so it would be able to support units that would likely be separated from him.

    The Volcano Mage is fairly balanced right now, as he has low damage and very low hitpoints as well as a moderately high training cost and housing space. Just think of this unit against all the Town Hall 10 defenses. And yes, Supercell always adds a defense level or something when they add a new troop, so don't expect this troop to be super overpowering.

    But it again Town Hall 10 deserves a really cool troop since it's the last Town Hall so far. This initial damage boost was actually added to make it more balanced. So sorry, I don't plan on changing/removing this new feature anytime soon.
    Ight it's fine, just made me a bit skeptical. Guess it can work.

  8. #768
    Super Member AnthonyVince's Avatar
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    Quote Originally Posted by SpiderPig View Post
    Oh okay, thanks. Thought you were losing it
    Quote Originally Posted by Antdroid View Post
    Who are you????
    It's another member of the forum, just like you
    Quote Originally Posted by DaOneNOnly799 View Post
    I like the overall look of the troop (evil wizzy) along with the attack strategies it would enable! Being able to manipulate and include it in ground and air attacks would definitely be a positive game-changer. I also like how it's compatible with the haste spell making it a special ability.. I would like to know would it be efficient to use in all air attacks? Perhaps to allow lava pups to take out the AQ faster in PentaLava attacks?
    Thank you! Yes, this troop would be efficient with air attacks as well but it would only work if either he gives his initial damage boost to Balloons or Lava Hounds, and with the Mage being a ground troop, if you want him to last the whole raid with an air army I would support him with Golems or Heroes (thus encouraging more people to use a hybrid attack!)
    Quote Originally Posted by jaronhudson15 View Post
    Ight it's fine, just made me a bit skeptical. Guess it can work.
    Thanks! It might seem OP, but remember that this troop is unlocked at Town Hall 10 and just imagine all the Teslas, X-Bows, and Inferno Towers firing upon your army.
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  9. #769
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    Quote Originally Posted by AnthonyVince View Post
    It's another member of the forum, just like you

    Thank you! Yes, this troop would be efficient with air attacks as well but it would only work if either he gives his initial damage boost to Balloons or Lava Hounds, and with the Mage being a ground troop, if you want him to last the whole raid with an air army I would support him with Golems or Heroes (thus encouraging more people to use a hybrid attack!)

    Thanks! It might seem OP, but remember that this troop is unlocked at Town Hall 10 and just imagine all the Teslas, X-Bows, and Inferno Towers firing upon your army.
    I'm a member?! GASP! Why does the Volcano Mage make structures take more damage? Where did you get that idea?

  10. #770
    Super Member AnthonyVince's Avatar
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    Quote Originally Posted by Antdroid View Post
    I'm a member?! GASP! Why does the Volcano Mage make structures take more damage? Where did you get that idea?
    It came from an old troop suggestion called the Alchemist. What he did was make structures take more damage and do a "burning" damage himself (say, causes 15 damage per second even when he's not attacking it)

    I liked the idea so I used the make structures take more damage part, but I changed around and added some stuff: the concept of the troop itself, all of these details and images, the different strategies, and of course added the ability with the initial damage boost the Volcano Mage causes.
    Quote Originally Posted by PRODlGY
    Time moves so fast. It's like yesterday it was 2015!
    Quote Originally Posted by Coloradokiwiboy
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