I LOVE THIS TROOP! Just needs a name change (Supercell ruled out mages) and make it so that inferno spells (you know what they are) Give them 1.5x the hp.
I LOVE THIS TROOP! Just needs a name change (Supercell ruled out mages) and make it so that inferno spells (you know what they are) Give them 1.5x the hp.
Last edited by Jackdopp; July 19th, 2015 at 01:11 AM.
Nice idea! Obviously put lots of thought into it. Maybe just put it between witches and lava hound or between golem and witch. Didn't think it would be a troop that should be more expensive than lava hounds
Last edited by Hasoom; July 19th, 2015 at 03:49 AM.
Thanks, you're saying my thread is too detailed? That's what usually makes Supercell want to read it, knowing you put a lot of time into it
Thanks yous so much!I don't want to add any relationship with the Inferno Spell yet though because neither are in game
Thank you! As I have said before, the name is just the current name, it can be changed at any time.
Thanks! To my knowledge, this troop costs less than a Lava Hound![]()
Originally Posted by PRODlGY
Originally Posted by Coloradokiwiboy
so why does this get so many comments that are good and my inferno archer gets all bad ones?
http://forum.supercell.net/showthrea...r-pyro-archers
Pyro Archers recruitment thread!
Nice idea of a new dark troop, I see you put a lot of effort into making this thread a complete one, and also nice imagesI don't really have any comments to make about it, it looks really good and the stats are well thought. Just a question I have, when you say it can hit 4 buildings at once, and it has a 45dmg/attack at max level, does it mean each of the buildings will get 11.25dmg? Or each gets a 45?
Well, probably because the inferno archer is bad. That just tends to be what negative comments mean.
However, I've seen plenty of good ideas shut down because they weren't about what was posted. Please, keep your question about your inferno archer on your inferno archer page. I don't want this to join the "Shut Down Thread" club.
I would say because people seem to like this idea
Thanks yous very much. No, each building will get 45. Thinking back, I will probably decrease the damage, I totally forgot he can affect 4 buildings at once.
Yes, please keep this thread on topic
Here's what's new!
*Fixes in the "Army compositions" section to make it more understandable
*Damage greatly decreased at all levels! But remember, the Mage affects four buildings at a time so his DPS maybe 25, but he's causing up to 100 damage per second on his own!
*New trivia/FAQ about that ^^^
*Five new defensive strategies! Completely new ways to set up your base that are more descriptive than the two old ones!
Originally Posted by PRODlGY
Originally Posted by Coloradokiwiboy
Hmm looked through the whole thread again, and looked at the time it took to make this troop. Would anyone want to wait (20 minutes) for a troop that takes up 12 spaces, does little DPS, and acts more like a supportive troop by weakening other structures for the rest of the army? Maybe we could lower that a little, perhaps? I'll let you decide.
Question: In your thread it says;"The Volcano Mage's lava only effects ground units" Did you mean it can only support ground troops?Ex: VM weakens a structure, causing ground units to deal more damage, except air units. Or that it cannot attack air units in general?
Had me confused, I suggest cleaning that little part up for all the new people that read your idea. Anyhow, everything else is looking good.
Originally Posted by PRODlGY
Originally Posted by Coloradokiwiboy