
Originally Posted by
Ballsie
I was going to post this thread myself but since its already here how about this. The flaw i saw in his idea is that different TH lvlS can hold more spells, how about just adding an extension to the clan castle where you may only be donated 1 single spell... It would serve no defensive properties, the donated spell must match the lvl of TH matching the current lvl of spell factory, IE: TH7 with a lvl 3 factory can only hold lighting,heal or rage spell, same as TH8. Now TH9 would be able to have a jump spell donated as that's when you would have access, same for TH10 with freeze spells... As for how it would be used, i have 2 ideas. First, allow it to be used in the way the CC is but to access spells troops must first be deployed from the CC, then using the CC again would drop the spell. Second, make a separate secondary icon in the troop selection boxes on the bottom of the atk screen, same as the 1that drops CC but an alternate icon to drop spell. This is something i think most clashers would enjoy, making spells just takes way to long and is such a pivotal part of the game both in and out of war, not to mention... it really SUCKS dumping spells on a goblin map because maybe i made the wrong spell or decided on a different strategie of atk. There can be an achievement attached to this feature, aswell as exp awarded, maybe a clan perk of some kind that allows +1 spell spaces or +1 lvl of donated spell. I'm really glad i was able to find this post, hopfuly this will get more views...