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Thread: New spell GRAVITY

  1. #1
    Trainee Frostea's Avatar
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    New spell GRAVITY

    I've been thinking about this spell for a while now and i hope it meets all the requirements of supercell, and yes i still have no solid name for this spell yet but i hope the function of the spell can explain itself

    as of now we have lighting (damage), heal, rage (speed), jump and freeze (stun/pause) but what about slow? a spell that can slow down the firerate of defences or shorten the range of them for a short duration


    -What makes this unit/spell unique compared to the other units/spells in the game
    it's allows me to attack inerent spots that i want on a base by slowing down the defences that my troop can not reach on time

    - What kind of strategies this new unit would enable (concrete examples are best)
    since it's a spell, it allows me to attack a certain area of the base without worring much about defences that are too far that can kill my attacking troops

    - What kind of army composition includes this unit or, how it could combine with other units for more advanced strategies
    golem wizard pekka, golem and witch

    GOWIWI - it delays the mortar giving my witch time to move / it shortens the range of the mortar giving a witch a little tactical advantage for a short time

    FLYING UNITS - when attacking a base with air defences spread out i can drop the spell to show down the fire rate or shorten the range of it for a while giving my air troops a brief moment slip pass them


    - How someone could redo their base to protect against attacks from this unit
    defences will be more interlocked with the treat of shortening the range of their defences for a possible blind spot for troops to make a pathway

    EDIT!!
    if the spell is for shortening the range of defences for a short time, i named it "FOG SPELL"
    if the spell is for slowing the firerate of the defences for a short time, i named"GRAVITY SPELL"

    EDIT 2.0!!
    i saw alot of similar idea's in the forum after posting mine but they focus on specific numbers not generic concepts, mine is purely concept

    Last edited by Frostea; March 17th, 2015 at 07:47 PM.

  2. #2
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    Why would you wanna slow them down when you can just stop them using freeze?
    If it's a new spell, it needs to be completely different from the rest of them. This is just another type of freeze which isn't even better.

  3. #3
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    good idea and i think the name could be recosised

  4. #4
    Trainee Frostea's Avatar
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    Quote Originally Posted by Barch123 View Post
    Why would you wanna slow them down when you can just stop them using freeze?
    If it's a new spell, it needs to be completely different from the rest of them. This is just another type of freeze which isn't even better.
    when attacking with the freeze spell the objective is to prevent the defences from attacking any units, my spell is slowing / shortening the range of the defences. it doesn't 100% disable them unlike the freeze spell
    Last edited by Frostea; March 17th, 2015 at 07:25 PM.

  5. #5
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    Quote Originally Posted by Frostea View Post
    when attacking with the freeze spell the objective is to prevent the defences from attacking any units, my spell is slowing / shortening the range of the defences. it doesn't 100% disable them unlike the freeze spell
    I think that was his point. Why would you only want to slow down the defense or shorten the range, when you could use the freeze spell to disable them totally? Who would slow a defense down, if they could just stop them instead?
    Last edited by docmattman; March 17th, 2015 at 07:34 PM.

  6. #6
    Trainee Frostea's Avatar
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    Quote Originally Posted by docmattman View Post
    I think that was his point. Why would you only want to slow down the defense or shorten the range, when you could use the freeze spell to disable them totally? Who would slow a defense down, if they could just stop them instead?
    try a simple all dragon attack, i can use freeze but it last to short and some units can take a little damage, not every situation requires a spell that stuns short and leave the unit unharm, my concept of the spell is that it last longer than a freeze spell with a trade of letting some damage to the troop/ unit the defence is attacking.

  7. #7
    Fresh Spawn MortarShadow's Avatar
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    Quote Originally Posted by docmattman View Post
    I think that was his point. Why would you only want to slow down the defense or shorten the range, when you could use the freeze spell to disable them totally? Who would slow a defense down, if they could just stop them instead?
    My thought is that you can just rage the troops, but at least the spell slows defenses. Unlike speeding your troops, which results the troops going nearer the defenses.

    Like Frostea has said, the spell could also have a longer spell duration than freeze spell. That should make the spell at least better than the freeze spell. But the more longer the spell duration is, the more it becomes OP.
    Last edited by MortarShadow; March 18th, 2015 at 02:31 AM.

  8. #8
    Trainee Frostea's Avatar
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    Quote Originally Posted by MortarShadow View Post
    the more longer the spell duration is, the more it becomes OP.
    those can be done via testing if supercell approves it

  9. #9
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    Spell

    I think this is an idea for a lower level spell inclusion for newer bases. Seems COC has kept to a factorial approach to spell generation there fore the next spell is expected to be LEVEL 6 "KICKASS SPELL HERE" scenario but what I see is a level 1A spell that compliments lightning spell and gives you more options at lower levels. It's a cheap freeze spell so treat it as such.

  10. #10
    Trainee Frostea's Avatar
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    Quote Originally Posted by DouglasAnthony View Post
    I think this is an idea for a lower level spell inclusion for newer bases. Seems COC has kept to a factorial approach to spell generation there fore the next spell is expected to be LEVEL 6 "KICKASS SPELL HERE" scenario but what I see is a level 1A spell that compliments lightning spell and gives you more options at lower levels. It's a cheap freeze spell so treat it as such.
    those factors can be tested in later stages if approved, this is still on a concept stage.

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