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Thread: Builders lair

  1. #1
    Senior Member
    Join Date
    Oct 2014
    Posts
    245

    Builders lair

    Alright, so, I think it would be nice if supercell added a new trap. This trap would be similar to the skeleton trap exept instead of skeletons, it would realease builders that would have 25 health a peice and slowly repair nearby buildings. I think the rate of repair should be realative to the building they are repairing's health. Like 5% of total building hp healed per second... Or something like that. These traps could cost 500 gems a peice or something if supercell wanted more money, or they could make them cost gold elixir, dark... Anything works really. And maybe instead activating when enemies are nearby, make them activate when a nearby building takes damage. Just a thought, thanks for considering this.
    Hello!

  2. #2
    New Guy
    Join Date
    Mar 2015
    Posts
    43
    I think this would be pretty cool, it would sort of be OP but that depends on how fast the builders build and how fast they die

  3. #3
    Centennial Club Nobody17's Avatar
    Join Date
    Dec 2014
    Location
    Nobodyland
    Posts
    147
    Unique! Except attacking is already hard enough. Good job.

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