View Poll Results: Remaining troops after attacking any village should go back to the army camp !!!!

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  • Yes

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  • No

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Thread: Remaining Troops after attacking any village should go back to the army camp!!

  1. #1
    Fresh Spawn Clasher956's Avatar
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    Remaining Troops after attacking any village should go back to the army camp!!

    Troops after attacking should go back to the army camp as it saves our elixir because in real wars the alive soldiers return back
    Last edited by Clasher956; March 16th, 2015 at 05:43 PM.

  2. #2
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    ...........no
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  3. #3
    Millennial Club NF2335's Avatar
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    It would be too OP.
    For example, you could go to a low league and raid with high level troops and never lose any.
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    bad tip! if you lure the cc before the main attack, they can start attacking you pekkas even sooner

  4. #4
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by Clasher956 View Post
    Troops after attacking should go back to the army camp as it saves our elixir because in real wars the alive soldiers return back
    So I can push down to where they have no hope of killing my max level dragons and raid for free all day. Sure I don't get nearly as much per raid down there, but who cares if its free.
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  5. #5
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    Y do people never read before posting?

  6. #6
    Pro Member mrkw's Avatar
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    Thumbs up

    So I could train a couple dragons, which usually survive the entire attack and go on a free rampage????

  7. #7
    Forum Veteran TheOneTheyCallSmasher's Avatar
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    Quote Originally Posted by Clasher956 View Post
    Troops after attacking should go back to the army camp as it saves our elixir because in real wars the alive soldiers return back
    In real life:

    Troops aren't created with elixir

    There are no "spells"

    There are no goblins giants wall breakers balloons wizards healers dragons pekkas minions hog riders valks golems witches or lava hounds.

    Let's remove all that too, shall we?

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  8. #8
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    Quote Originally Posted by TheOneTheyCallSmasher View Post
    In real life:

    Troops aren't created with elixir

    There are no "spells"

    There are no goblins giants wall breakers balloons wizards healers dragons pekkas minions hog riders valks golems witches or lava hounds.

    Let's remove all that too, shall we?
    do you have proof that they don't exist? I believe!

  9. #9
    Senior Member timmytheturtle2310's Avatar
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    Quote Originally Posted by TheOneTheyCallSmasher View Post
    In real life:

    Troops aren't created with elixir

    There are no "spells"

    There are no goblins giants wall breakers balloons wizards healers dragons pekkas minions hog riders valks golems witches or lava hounds.

    Let's remove all that too, shall we?
    Sure how does only being able to raid with barch sound?

    If your gonna hit em, hit em hard.


  10. #10
    Centennial Club Bowsta's Avatar
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    Surviving troops returning to your camps is way too overpowered for the reasons listed above.

    But I would be in favor of a partial troop cost refund for surviving troops. It would help convince people to do their best attack each time rather then pick off a few collectors and then surrender. Adding to a little bit more competition in the lower leagues. But I wouldn't care either way if any of this were implimented or not.

    Supercell should work on fixing the major problems like extremely unbalanced war matchups before they worry about adding little features like this.

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