Dear Supercell,
I have an idea for a new troop. The Dark Locust. It would be a dark troop that deals double damage to its favorite target, which is the nearest dark elixir source (cc castle loot, would be secondary target).
This disadvantages of this troop would be that it is very squishy (i.e. low health), it costs a similar amount of de to a minion, and it also takes up 2 housing units. The most unique thing about this troop is the way it travels like a locust. What I mean by that is that it would fly a set distance (lets just say, the radius of mortar's range) before it lands for a short pause, setting off any ground traps and briefly targetable by ground defenses, only to take off again on another bound torwards its de feast. When it reaches a dark elixir source, it lands on the ground to inflict physical damage, again vulerable to ground defense. While it is flying, it can set off skeleton traps set to air, and air bombs, but not seeking air mines.
Depending on what you are looking for, Supercell, you can increase how much damage it does to its favorite target but then weaken its damage on other builds by tweaking the damage muiltiplier.
Thanks for reading.
~Jax


