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Thread: Skeleton traps and Dragons

  1. #1
    Trainee AtorFam5's Avatar
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    Skeleton traps and Dragons

    Dragons should be distracted by skeleton traps And skeleton Traps do 1.5 % More damage to Dragons if in air mode. because dragons are overpowered. I always 3 star and it's not fair. the pekka has the teslas to balance it out and hogs have giant bombs. just an idea

  2. #2
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    The only thing the skeleton trap was good for is no longer useful. I used it to take out healers. Now healers no longer trigger air traps, makes the skeleton trap totally useless in my opinion.

  3. #3
    Trainee AtorFam5's Avatar
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    True

    Quote Originally Posted by 8upDrummer79 View Post
    The only thing the skeleton trap was good for is no longer useful. I used it to take out healers. Now healers no longer trigger air traps, makes the skeleton trap totally useless in my opinion.
    Exactly. That's why I think that drags should be weaker

  4. #4
    Forum Superstar WarrenJames's Avatar
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    When placed right, they make good distractions traps for dragons, as Air Defence fires away at them. The skeletons don't directly do much damage, but stalling and distracting dragons can be what's needed to take out a few dragons with your air defences.
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

  5. #5
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    Warren what you said is correct, but the distraction is only for a few seconds under fire by a dragon at any level.

  6. #6
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    Why do you want to nerf Dragons they are already underpowered at th9 and th10 leave them be, I'd anything the need a new lvl at th10

  7. #7
    Forum Superstar WarrenJames's Avatar
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    How much does a few seconds of extra fire time do in damage? For a piddly trap, that's likely sizable from the synergistic effect.

    If you want it to do more damage, ask for Supercell to program the little bone heads to distract highly dangerous units and run for it! Maybe even programed to run circles around the nearest Air Defence tower while it is at it.
    (This is a joke...)
    Town Hall: 9 (Mid Stage) Level: 110+ Base Type: Back to a real one, as SC intended
    Mostly inactive after leaving TH8, but I keep up the yard work (for gems!). Angry Neesons everywhere rejoice! Our time for satisfaction seems to be on the horizon! |REPORTING FORUM POSTS... How YOU can make a difference Remeber: Reporting is not always bad. It is used to move misplaced threads too.Volunteer Forum Reporter and Newbie Friendly 'Bad News' Breaker

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