1. Clans should have a resource chests, your clan members must donate gold and elixir. once its full your clan levels up, This will make your clan members useful even if they're not joining Clan wars
2.When editing layouts, there should be an option to see to see tower's range, this could be helpful
3.New DE Trap called Dark Poison, this trap explodes when troops get near, it slows troops and damages them for 10 seconds
4.Level 2 spring traps, Lvl 2 Spring traps can now throw goblins out of your property
5.New spell called Protection spell, This spell blocks damage until destroyed, lasts 5 seconds
6.New DE Troop called Scorcher, Scorcher burns buildings and slows them, Inferno tower's attack is useless against scorchers
7.New building called vaults, vaults act like banks, you can put gold and elixir and collect them later, making them steal-proof
8.Townhall lvl 10 should have a Fire shield, that when troops get near they burn, townhall lvl10 have lava moats around them this idea should match perfectly
9.New building that researches troop skills, here's an example:
Dragon - Fire splash effect, dragon attack's add a burning effect that deals 20dmg per second - Cost: 1,000,000 Elixir
Archer - Sharpshooter, Archer's arrow is more faster and do more damage - Cost 500,000 Elixer
That's all




