As we all know the balloon skeleton loves to drop bombs on defenses, and those explosives will even explode upon impact at the ground. What doesn't make sense though is that the explosion doesn't really do as much damage as it does while being dropped. This should be changed, the skeleton would most likely live through that reduced blast (as do most troops in the clan castle do on defense). I propose that the skeleton spawn upon impact with the blast or maybe have the impact of the balloon trigger a regular damage attack, also it would make sense if this explosion triggered traps in the immediate vicinity.



